The Dialed In Menu System
B-29
COIN DOOR
Coin Switch 1 Pulse Amount
: specify the amount of currency represented by one pulse from coin
switch 1.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $0.25
Coin Switch 2 Pulse Amount
: specify the amount of currency represented by one pulse from coin
switch 2.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $0.25
Coin Switch 3 Pulse Amount
: specify the amount of currency represented by one pulse from coin
switch 3.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $0.25
Coin Switch 4 Pulse Amount
: specify the amount of currency represented by one pulse from coin
switch 4.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $0.25
Coin Switch 5 Pulse Amount
: specify the amount of currency represented by one pulse from coin
switch 5.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $0.25
Card Reader Installed
: specify whether a card reader is installed in the game or not.
YES:
card reader installed
Default: NO
NO:
no card reader installed
PRICING SCHEME
Pricing Levels
: specify the number of desired pricing levels (or tiers).
1-10:
1-10 levels
Default: 1 level
Tier 1 Cost
: specify cost for pricing tier 1.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $1.00
Tier 1 Credits
: specify the number of credits for pricing tier 1.
1-100:
1-100 credits
Default: 1 credit
Tier 2 Cost
: specify cost for pricing tier 2.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $2.00
Tier 2 Credits
: specify the number of credits for pricing tier 2.
1-100:
1-100 credits
Default: 2 credits
Tier 3 Cost
: specify cost for pricing tier 3.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $3.00
Tier 3 Credits
: specify the number of credits for pricing tier 3.
1-100:
1-100 credits
Default: 3 credits
Tier 4 Cost
: specify cost for pricing tier 4.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $4.00
Tier 4 Credits
: specify the number of credits for pricing tier 4.
1-100:
1-100 credits
Default: 4 credits
Tier 5 Cost
: specify cost for pricing tier 5.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $5.00
Tier 5 Credits
: specify the number of credits for pricing tier 5.
1-100:
1-100 credits
Default: 5 credits
Tier 6 Cost
: specify cost for pricing tier 6.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $6.00
Tier 6 Credits
: specify the number of credits for pricing tier 6.
1-100:
1-100 credits
Default: 6 credits
Tier 7 Cost
: specify cost for pricing tier 7.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $7.00
Tier 7 Credits
: specify the number of credits for pricing tier 7.
1-100:
1-100 credits
Default: 7 credits
Tier 8 Cost
: specify cost for pricing tier 8.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $8.00
Tier 8 Credits
: specify the number of credits for pricing tier 8.
1-100:
1-100 credits
Default: 8 credits
Tier 9 Cost
: specify cost for pricing tier 9.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $9.00
Tier 9 Credits
: specify the number of credits for pricing tier 9.
1-100:
1-100 credits
Default: 9 credits
Tier 10 Cost
: specify cost for pricing tier 10.
$0.01-$100,000.00:
$0.01-$100,000.00
Default: $10.00
Tier 10 Credits
: specify the number of credits for pricing tier 10.
1-100:
1-100 credits
Default: 10 credits
Summary of Contents for Dialed in!
Page 2: ......
Page 4: ......
Page 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
Page 99: ...Game Parts Information C 1 Game Parts Information Section C...
Page 104: ...Game Parts Information C 6 7 9 17 5 4 19 1 2 10 16 13 14 15 8 12 18 11 6 3 20 5 21 23 22...
Page 106: ...Game Parts Information C 8 1 2 3 4 5 6 7 8 9 10 11 12 13 18 15 16 14 17 19 20 22 21...
Page 114: ...Game Parts Information C 16 10 3 11 1 7 7 12 4 6 9 8 8 2 5 8a...
Page 126: ...Game Parts Information C 28 1 4 8 9 3 5 3 2 6 3 7...
Page 130: ...Game Parts Information C 32 7 2 4 8 1 11 3 10 5 6 12 15 9 13 14...
Page 148: ...Game Parts Information C 50 1 2 3 4 5 7 8 9 10 12 12 14 15 6 6 6 6 6 6 6 13 11...
Page 150: ...Game Parts Information C 52 1 2 3 4 5 6 7 8 9 10 12 10 10 10 10 11 11 13...
Page 160: ...Game Parts Information C 62 9 9 1 7 2 4 5 6 6 8 3...
Page 166: ...Game Parts Information C 68 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 35 36...
Page 168: ...Game Parts Information C 70 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 36 35...
Page 170: ...Game Parts Information C 72 41 42 44 45 46 47 48 57 58 59...
Page 172: ...Game Parts Information C 74 57 58 59 41 42 44 45 46 47 48...
Page 208: ...Game Parts Information C 110 1 2 2 2 3 4 5 6 11 9 10 10 10 7 8 12 12 12 13 15 14 16...
Page 210: ...Game Parts Information C 112 1 2 4 5 5 5 3...
Page 212: ...Game Parts Information C 114 1 2 5 6 7 8 4 9 11 10 12 13 14 15 17 17 18 19 20 21 16 24 23 22 3...
Page 222: ...Game Parts Information C 124 4 2 3 1 5...
Page 224: ...Game Parts Information C 126 1 2 3 1 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 9 8 10 7 11 13 12...
Page 236: ...Game Parts Information C 138...
Page 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 312: ...Reference Diagrams Schematics D 76...
Page 348: ...Reference Diagrams Schematics D 112 1 Fuse Locations In Bottom of Cabinet 4 2 3 In Backbox...
Page 354: ...Reference Diagrams Schematics D 118...
Page 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 367: ...Appendices...