The Dialed In Menu System
B-24
System Settings
When you enter the
System Settings
menu, the LCD monitor will display the screen shown in figure
B24. Settings that have been changed from factory defaults are displayed in red. Default settings
are displayed in green, but only when a menu item is highlighted. Menu items that cannot be altered
are displayed in gray. You can scroll through menu items with the
Up/+
and
Down/-
buttons; press
Enter
to select an item you would like to change. Use the
Up/+
and
Down/-
buttons to alter the
highlighted data value, then press
Enter
to accept the new value. Press
Back/Escape
to escape from
a selected menu item without saving changes. Note: Pindemption® settings are only available in a
Dialed In game with a Pindemption®-enabled security dongle.
To exit the
System Settings
menu at any time, press the
Back/Escape
button.
GENERAL
Game Play Type
: specify how the game will end: after a designated number of balls played or a
designated amount of time.
<Pindemption® setting>
BALLS:
traditional style of pinball play
Default: BALLS
TIME:
timed pinball play
Ball Play Type
: specify how extra balls will be played during a game. With the BALLS IN PLAY option,
extra balls will be played immediately after the ball on which they are earned. With the BALLS IN
RESERVE option, earned extra balls will be held until the end of the game, with players continuing to
take turns playing one ball at a time until all balls in reserve have been played.
BALLS IN PLAY:
extra ball played immediately
Default: BALLS IN RESERVE
BALLS IN RESERVE:
extra ball held in reserve, to play later
Balls Per Game
: specify the number of balls each player gets to play within a single game.
1-5:
1-5 balls
Default: 3 balls
Time Per Game
: specify how long a game will last.
<Pindemption® setting>
30-300:
30-300 seconds
Default: 45 seconds
Timed Game Over Type
: specify how a timed game will end.
<Pindemption® setting>
INSTANT DEATH:
game ends when timer
Default: INSTANT DEATH
reaches zero.
SUDDEN DEATH: game ends when timer reaches zero and the ball in play drains.
SUDDEN TIMER: game ends when timer reaches zero and the Sudden Death Timer reaches zero.
Figure B24. System Settings screen.
Summary of Contents for Dialed in!
Page 2: ......
Page 4: ......
Page 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
Page 99: ...Game Parts Information C 1 Game Parts Information Section C...
Page 104: ...Game Parts Information C 6 7 9 17 5 4 19 1 2 10 16 13 14 15 8 12 18 11 6 3 20 5 21 23 22...
Page 106: ...Game Parts Information C 8 1 2 3 4 5 6 7 8 9 10 11 12 13 18 15 16 14 17 19 20 22 21...
Page 114: ...Game Parts Information C 16 10 3 11 1 7 7 12 4 6 9 8 8 2 5 8a...
Page 126: ...Game Parts Information C 28 1 4 8 9 3 5 3 2 6 3 7...
Page 130: ...Game Parts Information C 32 7 2 4 8 1 11 3 10 5 6 12 15 9 13 14...
Page 148: ...Game Parts Information C 50 1 2 3 4 5 7 8 9 10 12 12 14 15 6 6 6 6 6 6 6 13 11...
Page 150: ...Game Parts Information C 52 1 2 3 4 5 6 7 8 9 10 12 10 10 10 10 11 11 13...
Page 160: ...Game Parts Information C 62 9 9 1 7 2 4 5 6 6 8 3...
Page 166: ...Game Parts Information C 68 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 35 36...
Page 168: ...Game Parts Information C 70 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 36 35...
Page 170: ...Game Parts Information C 72 41 42 44 45 46 47 48 57 58 59...
Page 172: ...Game Parts Information C 74 57 58 59 41 42 44 45 46 47 48...
Page 208: ...Game Parts Information C 110 1 2 2 2 3 4 5 6 11 9 10 10 10 7 8 12 12 12 13 15 14 16...
Page 210: ...Game Parts Information C 112 1 2 4 5 5 5 3...
Page 212: ...Game Parts Information C 114 1 2 5 6 7 8 4 9 11 10 12 13 14 15 17 17 18 19 20 21 16 24 23 22 3...
Page 222: ...Game Parts Information C 124 4 2 3 1 5...
Page 224: ...Game Parts Information C 126 1 2 3 1 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 9 8 10 7 11 13 12...
Page 236: ...Game Parts Information C 138...
Page 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 312: ...Reference Diagrams Schematics D 76...
Page 348: ...Reference Diagrams Schematics D 112 1 Fuse Locations In Bottom of Cabinet 4 2 3 In Backbox...
Page 354: ...Reference Diagrams Schematics D 118...
Page 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 367: ...Appendices...