The Dialed In Menu System
B-26
Knocker Control
: specify whether to allow the knocker to kick or not.
ON:
always use the knocker
Default: ON
OFF:
disable the knocker
SOMETIMES:
occasionally use the knocker
EXTRA BALLS
Game Extra Ball Limit
: specify the maximum number of extra balls that can be won in any game.
1-9:
1-9 extra balls
Default: Unlimited
Unlimited: unlimited extra balls
No Extra Balls: no extra balls
Stacked Extra Ball Limit
: specify the maximum number of extra balls that can be stacked by a player
at any time during a game.
1-9:
1-9 extra balls
Default: Unlimited
Unlimited: unlimited extra balls
No Extra Balls: no extra balls
TILT
Tilt Warning Type
: specify whether tilt warnings accumulate per ball or per game.
PER BALL:
accumulate per ball
Default: PER GAME
PER GAME:
accumulate per game
Tilt Warnings
: specify the number of warnings issued before the game tilts.
0-10:
0-10 warnings
Default: 2 warnings
SOUND
Master Volume
: specify the overall volume level for the game.
0-50:
0-50 level
Default: 26 level
Front Panel Headphone Volume
: specify the headphone volume level for the game.
0-50:
0-50 level
Default: 26 level
Front Panel Master Volume
: specify whether the cabinet front controls will change the master
volume level or not.
ON:
controls change master volume
Default: W/FREE PLAY
OFF:
controls do not change master volume
W/FREE PLAY: controls only change master volume in free play
Volume Effect Intensity
: specify the intensity of volume effects (multiplies volume units).
1-5:
1-5
Default: 1
Maximum Volume Effect
: specify how extra-loud the game can get, in volume units.
1-20:
0-50 level
Default: 5 units
OFF: not used
Music Mix
: specify the gain for the music in the game.
0-125:
0-125
Default: 75
Speech Mix
: specify the gain for the speech sounds in the game.
0-125:
0-125
Default: 75
Fanfare Mix
: specify the gain for the fanfares in the game.
0-125:
0-125
Default: 75
FX Mix
: specify the gain for the sound effects (FX) in the game.
0-125:
0-125
Default: 75
Attract Mode Sounds
: specify whether the game will play sounds during attract
mode or not.
ON:
play sounds
Default: ON
OFF:
do not play sounds
Attract Mode Music
: specify whether the game will play music during attract mode or not.
ON:
play music
Default: OFF
OFF:
do not play music
REPLAY AWARDS
Replay
: specify whether the game will use the automatic replay award system or not. With the
automatic replay award system, up to four Replay Score(s) are set by the game and periodically
adjusted to maintain the specified Replay Percent below. The number of Replay Levels and the
award for reaching any level are selectable below. You can also employ Replay Boosts, if desired.
AUTO:
use automatic replay award system
Default: OFF
OFF:
no replay awards
Replay Percent
: specify the desired replay percentage (Replay: AUTO only).
1-30:
1-30%
Default: 10%
Summary of Contents for Dialed in!
Page 2: ......
Page 4: ......
Page 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
Page 99: ...Game Parts Information C 1 Game Parts Information Section C...
Page 104: ...Game Parts Information C 6 7 9 17 5 4 19 1 2 10 16 13 14 15 8 12 18 11 6 3 20 5 21 23 22...
Page 106: ...Game Parts Information C 8 1 2 3 4 5 6 7 8 9 10 11 12 13 18 15 16 14 17 19 20 22 21...
Page 114: ...Game Parts Information C 16 10 3 11 1 7 7 12 4 6 9 8 8 2 5 8a...
Page 126: ...Game Parts Information C 28 1 4 8 9 3 5 3 2 6 3 7...
Page 130: ...Game Parts Information C 32 7 2 4 8 1 11 3 10 5 6 12 15 9 13 14...
Page 148: ...Game Parts Information C 50 1 2 3 4 5 7 8 9 10 12 12 14 15 6 6 6 6 6 6 6 13 11...
Page 150: ...Game Parts Information C 52 1 2 3 4 5 6 7 8 9 10 12 10 10 10 10 11 11 13...
Page 160: ...Game Parts Information C 62 9 9 1 7 2 4 5 6 6 8 3...
Page 166: ...Game Parts Information C 68 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 35 36...
Page 168: ...Game Parts Information C 70 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 36 35...
Page 170: ...Game Parts Information C 72 41 42 44 45 46 47 48 57 58 59...
Page 172: ...Game Parts Information C 74 57 58 59 41 42 44 45 46 47 48...
Page 208: ...Game Parts Information C 110 1 2 2 2 3 4 5 6 11 9 10 10 10 7 8 12 12 12 13 15 14 16...
Page 210: ...Game Parts Information C 112 1 2 4 5 5 5 3...
Page 212: ...Game Parts Information C 114 1 2 5 6 7 8 4 9 11 10 12 13 14 15 17 17 18 19 20 21 16 24 23 22 3...
Page 222: ...Game Parts Information C 124 4 2 3 1 5...
Page 224: ...Game Parts Information C 126 1 2 3 1 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 9 8 10 7 11 13 12...
Page 236: ...Game Parts Information C 138...
Page 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 312: ...Reference Diagrams Schematics D 76...
Page 348: ...Reference Diagrams Schematics D 112 1 Fuse Locations In Bottom of Cabinet 4 2 3 In Backbox...
Page 354: ...Reference Diagrams Schematics D 118...
Page 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 367: ...Appendices...