The Dialed In Menu System
B-32
Drone Mystery Advance Stand-up
: specify the number of Drone Package Delivery Progress light
advances for each Drone stand-up target hit
1-4:
1-4 light advances
Default: 2 light advances
Drone Mystery Game Start # Lit
: specify the number of Drone Package Delivery Progress lights
spotted at start of game.
0-6:
0-6 lights
Default: 2 lights
Drone Mystery Extra Ball Memory
: specify whether the Drone Mystery Extra Ball light (if unearned)
should be “remembered” from ball to ball or not.
ON:
remember Drone Mystery Extra Ball
Default: ON
OFF:
reset Drone Mystery Extra Ball
Allow Tilt Warning Award
: specify whether the game can grant an additional tilt warning as a
Drone Mystery Award or not.
ON:
allow tilt warning Drone Mystery Award
Default: ON
OFF:
do not allow tilt warning Drone Mystery Award
Drones Active
: specify whether drone propellers will spin when Drone targets are hit or not.
YES:
drone propellers spin
Default: YES
NO:
drone propellers do not spin
Drone Mystery Requires Stand-up
: specify whether Drone Package Delivery (when Progress lights
are complete) requires a Drone target stand-up hit or not.
YES:
stand-up hit required
Default: NO
NO:
stand-up hit not required
COMBOS
Combo Extra Ball Memory
: specify whether the Combos Extra Ball light (if unearned) should be
“remembered” from ball to ball or not.
ON:
remember Combos Extra Ball
Default: ON
OFF:
reset Combos Extra Ball
Combo Extra Ball Count
: specify the number of combos required to light 1st extra ball.
10-50:
10-50 combos
Default: 35 combos
Combo Extra Ball #2 Count
: specify the number of combos required to light 2nd extra ball.
50-150:
50-150 combos
Default: 100 combos
SPIDER RULE
Spider Collect Time Difficulty
: specify the difficulty level for collecting the Spider Award.
1-3:
1-3 level
Default: 2 level
# of Spider Collects to Spider Spinner
: specify the number of Spider collects required for the Spider
Spinner Award.
1-5:
1-5 collects
Default: 2 collects
Spider Spinner Timer Difficulty
: specify the difficulty level for the Spider Spinner timer.
1-3:
1-3 level
Default: 2 level
BIG BANG
Big Bang Light Minimum
: specify the minimum number of LITE BIG BANG target hits required to
initially light the BIG BANG! stand-up shot.
1-6:
1-6 hits
Default: 3 hits
Big Bang Light Maximum
: specify the maximum number of LITE BIG BANG target hits that will ever
be required to light the BIG BANG! stand-up shot.
6-20:
6-20 hits
Default: 6 hits
Big Bang Light Increment
: specify the increment of LITE BIG BANG target hits required between BIG
BANG! stand-up shot lightings.
1-5:
1-5 hits
Default: 1 hit
DISASTER MODES
Phone Charge Difficulty
: specify the difficulty level for charging the Smartphone.
EASY:
easy level
Default: MEDIUM
MEDIUM:
medium level
DIFFICULT: difficult level
Summary of Contents for Dialed in!
Page 2: ......
Page 4: ......
Page 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
Page 99: ...Game Parts Information C 1 Game Parts Information Section C...
Page 104: ...Game Parts Information C 6 7 9 17 5 4 19 1 2 10 16 13 14 15 8 12 18 11 6 3 20 5 21 23 22...
Page 106: ...Game Parts Information C 8 1 2 3 4 5 6 7 8 9 10 11 12 13 18 15 16 14 17 19 20 22 21...
Page 114: ...Game Parts Information C 16 10 3 11 1 7 7 12 4 6 9 8 8 2 5 8a...
Page 126: ...Game Parts Information C 28 1 4 8 9 3 5 3 2 6 3 7...
Page 130: ...Game Parts Information C 32 7 2 4 8 1 11 3 10 5 6 12 15 9 13 14...
Page 148: ...Game Parts Information C 50 1 2 3 4 5 7 8 9 10 12 12 14 15 6 6 6 6 6 6 6 13 11...
Page 150: ...Game Parts Information C 52 1 2 3 4 5 6 7 8 9 10 12 10 10 10 10 11 11 13...
Page 160: ...Game Parts Information C 62 9 9 1 7 2 4 5 6 6 8 3...
Page 166: ...Game Parts Information C 68 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 35 36...
Page 168: ...Game Parts Information C 70 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 36 35...
Page 170: ...Game Parts Information C 72 41 42 44 45 46 47 48 57 58 59...
Page 172: ...Game Parts Information C 74 57 58 59 41 42 44 45 46 47 48...
Page 208: ...Game Parts Information C 110 1 2 2 2 3 4 5 6 11 9 10 10 10 7 8 12 12 12 13 15 14 16...
Page 210: ...Game Parts Information C 112 1 2 4 5 5 5 3...
Page 212: ...Game Parts Information C 114 1 2 5 6 7 8 4 9 11 10 12 13 14 15 17 17 18 19 20 21 16 24 23 22 3...
Page 222: ...Game Parts Information C 124 4 2 3 1 5...
Page 224: ...Game Parts Information C 126 1 2 3 1 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 9 8 10 7 11 13 12...
Page 236: ...Game Parts Information C 138...
Page 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 312: ...Reference Diagrams Schematics D 76...
Page 348: ...Reference Diagrams Schematics D 112 1 Fuse Locations In Bottom of Cabinet 4 2 3 In Backbox...
Page 354: ...Reference Diagrams Schematics D 118...
Page 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 367: ...Appendices...