The Dialed In Menu System
B-40
Figure B30. Utilities menu tree.
U�li�es
Custom
Message
Custom
Graphic
Se�ngs
Backup
Customiza�on
Selfie
Label
B.5
Utilities
The
Utilities
menu (see figure B30 for an outline) allows the user to manage and maintain the game by
setting the internal clock, entering messages/graphics and through commonly-used routines like burn-in
and software update. There are also utility screens to save/restore settings and view this manual
and/or game hardware information.
Set Clock
- adjust the system date and time.
Customization
- customize your game: enter/modify a message for the game to display in attract mode
(
Custom Message > Edit Message
), clear an existing message (
Custom Message >
Clear Message
), up-
load/select an image (
Custom Graphic >
Install Graphic
) for the game to display in attract mode, erase
a previously uploaded graphic (
Custom Graphic >
Erase Graphic)
, enter/modify a label for the game's
selfie pictures (
Selfie Label > Edit Label
) or clear an existing selfie picture label with the
Selfie Label >
Clear Label
utility.
View Manual
- display/navigate the PDF version of the Dialed In manual on the game’s LCD screen.
USB Update
- update the game’s software via a USB memory stick. Note: The update must be
downloaded from the JJP® support website (
https://www.jerseyjackpinball.com/support/
), using a
separate computer.
Settings Backup
- backup (
Settings Backup
) and/or restore (
Settings Restore
) settings, audits, replay
information and custom message for the game.
Burn-In
- run a preset routine to exercise all of the critical devices in the game, repeatedly, to test for
reliable, long-term system operation.
Hardware Info
- view game hardware characteristics such as game serial number, firmware revision
levels, motherboard type, display Information, available RAM, processor speed & solid state disk size.
Summary of Contents for Dialed in!
Page 2: ......
Page 4: ......
Page 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
Page 99: ...Game Parts Information C 1 Game Parts Information Section C...
Page 104: ...Game Parts Information C 6 7 9 17 5 4 19 1 2 10 16 13 14 15 8 12 18 11 6 3 20 5 21 23 22...
Page 106: ...Game Parts Information C 8 1 2 3 4 5 6 7 8 9 10 11 12 13 18 15 16 14 17 19 20 22 21...
Page 114: ...Game Parts Information C 16 10 3 11 1 7 7 12 4 6 9 8 8 2 5 8a...
Page 126: ...Game Parts Information C 28 1 4 8 9 3 5 3 2 6 3 7...
Page 130: ...Game Parts Information C 32 7 2 4 8 1 11 3 10 5 6 12 15 9 13 14...
Page 148: ...Game Parts Information C 50 1 2 3 4 5 7 8 9 10 12 12 14 15 6 6 6 6 6 6 6 13 11...
Page 150: ...Game Parts Information C 52 1 2 3 4 5 6 7 8 9 10 12 10 10 10 10 11 11 13...
Page 160: ...Game Parts Information C 62 9 9 1 7 2 4 5 6 6 8 3...
Page 166: ...Game Parts Information C 68 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 35 36...
Page 168: ...Game Parts Information C 70 1 2 3 4 5 6 9 10 11 12 13 14 17 19 21 22 26 27 28 36 35...
Page 170: ...Game Parts Information C 72 41 42 44 45 46 47 48 57 58 59...
Page 172: ...Game Parts Information C 74 57 58 59 41 42 44 45 46 47 48...
Page 208: ...Game Parts Information C 110 1 2 2 2 3 4 5 6 11 9 10 10 10 7 8 12 12 12 13 15 14 16...
Page 210: ...Game Parts Information C 112 1 2 4 5 5 5 3...
Page 212: ...Game Parts Information C 114 1 2 5 6 7 8 4 9 11 10 12 13 14 15 17 17 18 19 20 21 16 24 23 22 3...
Page 222: ...Game Parts Information C 124 4 2 3 1 5...
Page 224: ...Game Parts Information C 126 1 2 3 1 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 9 8 10 7 11 13 12...
Page 236: ...Game Parts Information C 138...
Page 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 312: ...Reference Diagrams Schematics D 76...
Page 348: ...Reference Diagrams Schematics D 112 1 Fuse Locations In Bottom of Cabinet 4 2 3 In Backbox...
Page 354: ...Reference Diagrams Schematics D 118...
Page 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 367: ...Appendices...