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6 SCENES & CHANNELS
SCENES, CHANNELS & MODIFIERS
The Modifier system provides extensive automation and remote control of parameters on the Axe-Fx III.
Modifiers are detailed in
but here is a summary of important information about Scenes,
Channels, and modifiers.
CHANNELS & MODIFIERS
Modifiers are shared across Channels, meaning that any modifier you create in one channel will be present on all
channels of that block. This is a great convenience in most cases, avoiding the need to apply the same modifier
multiple times as you change channels.
In some cases, you may notice that if you change an effect Type from one channel to the next, certain parameters
are either not present at all, or appear with different names. For example, in the Delay block, the Mono Tape delay
has a parameter called “Head 2 Ratio”, while this same parameter is called “L/R Time Ratio” in the Dual Delay.
These differences are such that results should not be unpredictable.
SCENE CONTROLLERS
Block parameter values are the same in every Scene of a preset. Of course, you can change the Channel, which is
great but not the same thing. The Scene Controller system, however, provides a way for individual parameters or
groups of parameters to have different values in every scene.
See
“Tutorial: Scene Controllers” on p. 65
SCENE LEVELS
Each of the Output blocks includes eight parameters that allow you to cut or boost the level for any scene. Using
these adjustments is a quick way to balance or boost scene levels when other level options are not available.
THE DEFAULT SCENE
When a new preset is loaded, it automatically starts on whichever Scene that was selected when that preset was
last saved. To set the default scene for any preset, simply select the desired Scene and then save the preset.
You can also select a fixed “Default Scene” under Setup: Global Settings: Config. This overrides the last-saved
scene and causes your selected scene to load first for all presets.