6–4 • Memories, USB Storage, and Upgrades
CrossOver 16 User Manual (v4.0)
Media
Media sets whether stored images or animations are
recalled when you recall the memory register.
•
Media1/2/3/4
— Selects the Media-Store channel
you wish to configure. The listed Media-Store
channels depend on the Media-Store mode.
•
Recall
— The image or animation that was stored
in the memory register is recalled and replaces the
currently loaded image or animation. This is the
default setting.
•
NoRcl
— The stored image or animation is not
recalled.
Aux
Aux sets whether the stored input source of an Aux
bus is recalled when you recall the memory register.
•
Aux 1-4
— Selects the Aux bus you want to
configure.
•
Recall
— The input source that was stored in the
memory register is recalled and replaces the
currently selected source on the Aux bus. This is
the default setting.
•
NoRcl
— The stored source input is not recalled.
Camera Recall (CamRcl)
CamRcl sets whether the stored camera shot is
recalled when you recall the memory register.
•
Recall
— The camera shot that was stored in the
memory register is recalled and replaces the
current camera shot.
•
NoRcl
— The stored camera shot is not recalled.
This is the default setting.
Roll GPO (RllGPO)
RllGPO sets whether any GPI outputs attached to the
stored input sources are triggered when you recall the
memory register.the memory recall mode.
•
Roll
— GPI outputs attached to input sources
stored in the memory register are triggered. This is
the default setting.
•
NoRoll
— GPI outputs attached to input sources
stored in the memory register are not triggered.
Roll VTR (RllVTR)
RllVTR sets whether the AMP Play command is
triggered when a stored input source that is assigned
to an AMP compatible video server is recalled.
•
Roll
— The AMP Play command is triggered, the
preroll delay occurs and then the memory register
is recalled. This is the default setting.
•
NoRoll
— The AMP Play command is not
triggered and the preroll delay is ignored.
For More Information on...
• setting transition rate units, refer to the section
“Transition Rate Units” on page 2-11.
Storing Memory Registers
Storing settings to a memory register allows you to
save an effect for re-use.
To store a setting to a memory register:
1.
Press the
STORE
button.
2.
Select the storage area you wish to save to as
follows:
• If you are using Bank Mode, press a Wipe
Pattern button to select a memory register in
the current bank. You may also use the
Bank
knob to select a different bank before
storing.
• If you are using Direct Access Mode, press a
Wipe Pattern button to select the desired bank
and then press a second Wipe Pattern button
to select a memory register.
Note:
• You can exit without storing a memory register by
pressing any button other than a Wipe Pattern,
dedicated key transition,
CUT
,
AUTO TRANS
,
or source button.
• The switcher is set to recall memory registers
immediately after storing a memory register.
Recalling Memory Registers
Recalling the memory register allows you to quickly
re-use the effect you previously stored.
To recall a setting from a memory register:
1.
Press
RECALL
.
2.
Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, press a Wipe
Pattern button to select a memory register in
STORE
RECALL
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