
8
DTrack2
frontend software
’
Adaptive slow
’
Automatically adapts to the ob-
served motion, with stronger filter-
ing of fast motions.
Moving targets with slow
and medium motions
’
Fast
’
Optimized for fast motions without
special filtering of slower motions.
Targets where quick reac-
tion is important, such as
HMDs.
’
Slow
’
Optimized for medium motions with-
out special filtering of slow motions.
Targets where quick reac-
tion is important, but mo-
tions are slow.
’
Static
’
Optimized
for
targets
that
are
known not to move at all.
Reference
targets
at-
tached
to
non-moving
objects
’
Reference tar-
get
’
Optimized for generally static ob-
jects, with automatic detection of
occasional motions.
Reference
targets
at-
tached
to
occasionally
moving objects.
Mode hybrid
tracking
−
for hybrid tracking only
’
Hybrid target
’
Optimized for non-HMD hybrid tar-
gets incorporating an inertial sensor
unit.
Hybrid Motion Capture
’
Hybrid HMD
’
Optimized for HMD hybrid targets
incorporating an inertial sensor unit
HMDs and similar pro-
jective units (e.g.
AR
glasses).
Table 8.13: Customizable preset 6DOF filtering - Detailed description of the parameters
8.5.7 Output Settings
In this dialogue one can determine the settings for data output via ethernet (see figure
8.18 on page 161). Tick the checkbox
active
on the corresponding tab to enable data
output for each channel.
Please refer to chapter B on page 250 for the format of the data output.
In total up to 5 UDP data output channels can be configured. You can send data to any
computer within your local network. Just enter the IP address of the receiving client in the
box
send to
and choose a UDP port number in
UDP Port
.
Tick the checkbox
this computer
instead to send the data to the remote PC from where
you started the
DTrack2
frontend. You can also send the data to a group of addresses in
the range of 224.0.1.0 to 239.255.255.255 by ticking the checkbox
multicast
.
In order to reduce the amount of data from the data stream you can define a ’
send data
divisor
’ from 1 to 10. The divisor works the following way:
•
1 .. every frame is transmitted,
•
2 .. every second frame is transmitted,
•
...
•
10 .. every tenth frame is transmitted.
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