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Releasing Attribute Control 

Releases changes made since the last RECORD action, to the chosen 

attribute of selected light(s). 
Advanced Release is an attribute-specific equivalent of the general Release 
button.  Allows the selective discard of the changes made to a light, unlike the 
general Release button which discards all changes made to the light. For 

example, you can discard changes to a light’s color while keeping the new 
position the light is using. 

Knockout 

Knockout [Intensity/Color/Position/Shape] 

 

Applies to all attributes associated with the selected attribute 
family.  Knockout removes the action of the last cue.  The affected 
attributes of the light will revert to their value in the previous cue.  Use 
Knockout to remove attributes from a cue, and allow the values set in the 
previous cue to “track” through.  The current cue must be 

updated

 to make 

the changes permanent.  

 

Knockout Light 

 

Only available from CONTROL | INTENSITY | ADVANCED.  Removes any 
changes to all attributes of the light in the present cue.  Allows all attribute 

values to track through from the previous cue.  The current cue must be 

updated

 to make the changes permanent. 

Record 

 RECORD saves completed looks, or specific attribute information, for later 

recall. By default, Record captures the current output of the console, typically as 
a Memory or Cue.  Attribute information alone may be recorded as a Library, or a 
selection of lights may be recorded as a Group. 

Summary of Contents for choreo

Page 1: ...1 User Guide Version 06 24 2016 1439 17 Ave SE Calgary AB T2G 1J9 403 243 8110 www pathwayconnect com ...

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Page 3: ...perational Questions and Problem Reports support pathwayconnect com forums pathwayconnect com Fixture Library Support fixtures pathwayconnect com Software Updates and Current Fixture Library Downloads www pathwayconnect com downloads cognito Video Tutorials www youtube com pathwayconnectivity Phone Support 1 403 243 8110 8am 4 30pm MT Subject to change Pathway Connectivity a division of Acuity Bra...

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Page 5: ...VE COPY OR DELETE A CUE OR MEMORY 12 HOW TO SAVE A SHOW 13 HOW TO STRIKE UNSTRIKE AN ARC LIGHT OR RESET A MOVING LIGHT 13 HARDWARE OVERVIEW 15 DATA CONNECTIONS INPUT OUTPUT 17 DMX512 OUTPUT 18 DMX512 INPUT 18 NETWORK DMX 20 AUXILIARY CONNECTOR 21 CONTACT CLOSURES 22 SETUP 23 SYSTEM 24 GENERAL 24 DISPLAY 26 TIME ZONE 26 ASTRONOMICAL 27 ADVANCED 27 NETWORK 28 INPUT OUTPUT 29 NETWORK SLIDERS BUTTONS ...

Page 6: ...TATUS BAR 41 NAVIGATION ICONS 42 SELECT 44 LIGHT SELECTION 44 LIGHT GRID 46 DOUBLE TAP TO SET INTENSITY 48 SETTINGS PATCHING LIGHTS 48 COPY ATTRIBUTES 52 CONTROL 52 CONTROL INTENSITY 53 CONTROL COLOR 54 COLOR SPACES 55 NATIVE HSI DMX MAPPING 56 CONTROL POSITION 56 CONTROL SHAPE 57 ADVANCED ATTRIBUTE CONTROL 58 RECORD 60 RECORD MEMORY 61 RECORD CUE 62 RECORD LIBRARY 64 RECORD GROUP 65 RERECORDING A...

Page 7: ...100 FANNING 101 SHOW CONTROL 103 ACTIONS 103 THE API APPLICATION PROGRAM INTERFACE 104 SERIAL CONNECTIVITY 105 TELNET CONNECTIVITY 106 CONTACT CLOSURES 107 DMX IN 107 NATURAL LANGUAGE CONTROL 110 BACKGROUND 110 TALKING TO THE LIGHTS WITH BITS AND BYTES 112 TALKING TO THE LIGHTS WITH NATURAL LANGUAGE CONTROL 113 PAN AND TILT EXAMPLE 114 ZOOM EXAMPLE 118 SHUTTER CONTROL EXAMPLE 120 GOBO CONTROL 123 ...

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Page 9: ...Help icon again different overlays about other controls will be shown 3 While in the Help overlays touch the Question Mark icon in the upper left hand corner to open the full on line manual which provides greater detail on programming and operational topics To close the on line manual press in the top right hand corner of the screen For further information on operating Choreo visit our YouTube vid...

Page 10: ...e from the options to create a new show restore a backup or restore a previous show NOTE If you want to restore a show file from USB remove Choreo from the wall and plug the USB drive into port on the rear of the controller Only then will the options to restore from or save to USB will appear The current show file name appears at the top of the screen when you select Show File from the left ...

Page 11: ...e small number at the top of each cell is the DMX slot number The large number in the middle of each cell is the number of the light patched to that slot and at the bottom of each cell is a brief description of the attribute that the DMX slot controls Use the arrows to locate the cell corresponding to your light s DMX start address 7 Touch the cell to patch your light to that starting channel Touc...

Page 12: ...ious tools Attriburtes Find the Intensity control on the lower right and run your finger in the track to set a level as a percentage Libraries Select from standard intensity levels IRGB Use the on screen faders to adjust intensity and RGB values Applicable only if you light has color mixing attributes Effect See How to Set an Effect How to Set a Color Position or Shape Attribute As well as Intensi...

Page 13: ...h book colors or user recorded colors Picker Touch the screen to select from the color space shown Touch Position to adjust where the light is pointing using one of the following Attributes Use the wheels to set pan and tilt in degrees Libraries Recall previously user recorded positions Joystick Touch the screen to move the light relative to its current position Bullseye Touch the screen to move t...

Page 14: ...alue touch Effects then New Effect 5 The available effects will be shown Select the one you want Adjust the effect attributes on the screen to change how the lights behave Some of the effect attributes may include Rate Affects the speed of the effect Size Affects the variance or height of the effect For example the size of a ballyhoo effect determines how far a light will move from where it was po...

Page 15: ...in running in the background also called tracking through The order that lights are selected is important when planning the effect For example when running a marquee effect on six lights if the lights are selected 1 2 3 4 5 6 the effect will appear to move from left to right If the lights are selected 123 654 instead the effect will appear to move toward the center If you make the Repeat 2 in this...

Page 16: ...pressing the Release icon and Play back the Memory NOTE The next time you press Record the Record Memory button will already be active and the next available empty Memory location will be highlighted in red If you re happy with the default Name and timing just press Done How to Record a Cue After setting the scene you want by giving lights a Intensity and setting their Color Position or Shape attr...

Page 17: ... it to highlight it in red The green bar will disappear 5 Touch Done to record the cue with default timings and you will be returned to your previous CONTROL task The attributes will be released and under control of the new cue but the lights will still be selected allowing you to alter them further if desired NOTE If you don t edit the Cue Properties default timing will be used See Tasks Record C...

Page 18: ...tton to recall the Memory using the time assigned to it How to Playback Cues Playlists 1 Touch the PLAY icon 2 Touch Playlists 3 The currently assigned Playlist s name will be on the very left of the green Toolbar If necessary touch Select Playlist from the right hand side of the Toolbar and select the desired Playlist The Status Bar also shows which Playlist is assigned 4 The cue that is ready to...

Page 19: ...o to that cue immediately Cue that are presently fading are green Cues that are active but not fading are yellow Touch the Up Down arrow icons next to the cue list to move through the cues To scroll the view to the top of the Playlist toggle Shift then touch the Up arrow icon To go to the bottom of the Playlist press and hold the Shift key then touch the Down arrow icon Cues that are indented and ...

Page 20: ...cancel the delete 5 Use the arrows to change Memory timings and bump button operation For Cues use the Up Down arrow icons to page through the timing and other cue properties 6 To move a cue or memory touch the hamburger icon then drag the selection to a new location and drop To copy a cue or memory toggle Shift before touching the hamburger icon then drag and drop to the new location 7 Press Edit...

Page 21: ...til a USB thumb drive is inserted into your controller How to Strike Unstrike an Arc Light or Reset a Moving Light Arc fixtures require special steps to start or strike the ballast to turn the light on Most moving lights have a similar setting that will reset or recalibrate the fixture s pan tilt and other attributes 1 Select the light that requires the ballast strike or requires a reset Several l...

Page 22: ...l Attribute to Lamp On or Lamp Off to strike or unstrike the arc light or to Reset to force a moving light to run its recalibration routine 6 After seven seconds change the option back to Idle or simply Release the lights ...

Page 23: ...a standard 3 gang wallbox The back has the following connectors Ethernet and PoE USB A used drives formatted with FAT32 not NTFS or HFS 24v Power in Auxiliary port for DMX In and Serial communications DMX Ports DMX A and DMX B out Contact Closure See Data Connections in Choreo Hardware for proper wiring of the ports ...

Page 24: ...ssed with a paperclip during powerup to default to factory settings This should only be done with the advice of technical support staff Provide with each Choreo is a small screwdriver for use when wiring the connectors The supplied adaptor plate to fit to a standard wallbox The unit slips on from the top and is fastened at the bottom with two allen key set screws The 1 16 allen wrench needed is in...

Page 25: ...e Overview for port locations Choreo has two DMX512 output ports and one auxiliary port which can be configured to receive DMX or Serial The output ports transmit DMX control data to the lights and other equipment capable of receiving and responding to DMX control ...

Page 26: ...use Fast but some legacy DMX products may perform better with Medium or Slow speeds Newer LED products perform best on Maximum DMX512 Input The DMX512 Input allows Choreo to receive DMX from another source to run Memories and Actions See DMX In in Show Control You must first set up the protocol on the Aux connector by going to SETUP INPUT OUTPUT AUX SERIAL PORT ...

Page 27: ...Hardware Overview 19 Here is the pin assignments for Choreo s Aux port ...

Page 28: ...ormation as the XLR ports at the same time through the Ethernet port Additional hardware such as a Pathport gateway is required to convert this signal to DMX512 Each protocol may be turned off or its base universe offset changed from SETUP INPUT OUTPUT NETWORK DMX If more than one protocol is active identical DMX values are transmitted on each ...

Page 29: ...S232 to control the Choreo through its API See the Show Control chapter for details You must first set up the protocol on the connector by going to SETUP INPUT OUTPUT AUX SERIAL PORT These are the connections you must make between Choreo and your computer ...

Page 30: ... bump buttons NOTE You can add up to 16 Actions to any Memory to perform many different functions from running a cue disabling outputs to even rebooting the controller This is the pinout for the three contact closures To assign a Memory to contact closure go to SETUP INPUT OUTPUT CONTACT INPUT ...

Page 31: ... an existing network SETUP allows certain defaults to be changed to personalize the controler to match an operator s style or preferences To reach Setup press the wrench icon on the lower left hand side of the display A list of options will appear on the left side of the screen including System Network Input Output Network Sliders Buttons Wall Station Mode Upgrade Software and Showfile ...

Page 32: ...LECT grid The maximum number of lights is 600 regardless of fixture type Setting the number of lights to match the number used in the show is recommended Controller Name Allows the user to set a unique name for the controller This name will be shown in Pathport Manager and be the name displayed by the neato iOS app Language Allows you to change the user interface language A reboot will be necessar...

Page 33: ... zone see below will change the time accordingly Daylight savings time is applied automatically if applicable in the chosen time zone Get Time Button Allows Choreo to retrieve the current time from an Internet based clock service This only works if the console is connected to the Internet Changing the time zone see below will change the time accordingly Daylight savings time is applied automatical...

Page 34: ...urn off the screen saver If you set a password touching the screen will present you with a keyboard to enter the password Cues Scheduled events and other show control triggers will still function when the screen saver is active NOTE If you forget your password contact Technical Support Screen Saver Text By default the screen saver text is Choreo You can change it to whatever you d like here Time Z...

Page 35: ...Africa Asia Middle East Australia Oceania Caribbean Europe North America or South America Region Set your country For some countries a state province or territory may also be chosen City Choose from a list of cities and towns located in the specified region Latitude and Longitude You may also set your location by specifying your exact latitude and longitude This method may be necessary if your cit...

Page 36: ...he console Subnet mask is always set to Class A or 255 0 0 0 Not editable Static The user enters a specific IP address and subnet mask Care must be taken that no other device on the network uses the same IP address Automatic Choreo waits to be assigned an IP address by an on line service such as a DHCP server If no server is found Choreo will use the last address assigned to it Not editable Advanc...

Page 37: ...ionality including 5 Pin DMX512 out of the back of Choreo Network DMX DMX512 Input Serial RS232 control and Contact Closures Network Sliders Buttons Press Add Station to discover any Choreo NSB stations on your system After adding the station press EDIT to name the station assign which Memory Page it s going to drive then set the Button Offset and Slider Offset Buttons and Sliders will use contigu...

Page 38: ... button slider station or into a dedicated Playlist playback When in Wall Station mode the Choreo s programming functions are disabled To restore programming functions touch Unlock Password Touch the keyboard icon to enter a password that will be required to exit Wall Station mode By default the password is blank If no password has been entered here simply touching Unlock will return you to normal...

Page 39: ...Limits Choreo to cue playback only Once the parameters are set touch the Lock icon to enter Playlist mode Release GO and Pause buttons appear at the bottom of the screen To exit touch Unlock and enter the password if set Playlist Use the arrows to select the available Playlists ...

Page 40: ...ation Mode will have arrows in its title bar allowing you to select the active page Memories that are active on the current page will remain active when you page to another Memory page Layout Use the arrows select from 2 4 8 or 20 button virtual stations In Slider mode you can choose 4 or 8 Sliders with or without buttons for each You can also choose to include a Memory Page master slider or not T...

Page 41: ...olution is 800x410 but any image will scale to fit the screen If a custom loga has been added there will be a DELETE CUSTOM LOGO button When in Logo mode touch screen isinactive However Playlists operating from PLAY Schedule will be run and the playback may still be triggered from Serial RS232 contact closures LUA or Telnet scripts Upgrade The level of the controller s current license key 512 1024...

Page 42: ...se update is posted on the Controls product page on the Pathway Connectivity website www pathwayconnect com or on the Pathway product forums forums pathwayconnect com You may also download directly from www pathwayconnect com downloads cognito There will be a README TXT in the zip file with these instructions 1 Using any computer unzip the downloaded software update file to the root directory of a...

Page 43: ...o request a new fixture definition please send a pdf of the fixture s manual including all DMX assignment charts to fixtures pathwayconnect com We will send you a new library in two business days or less Please keep in mind that for all fixtures without Position or Shape attributes there should be a generic profile that will operate the light correctly Many lights offer operating modes that duplic...

Page 44: ...e controller Some options are not shown on Cognito PC or the Off Line Editor Open Show from USB This button is only shown when USB thumb drive is present Touching this button opens a list of shows saved on the USB drive Use the up down buttons to select a show file then touch OK The show file will be copied to your controller and be opened ready for further work Save Show to USB This button is onl...

Page 45: ... nothing has been saved to USB In this case working on a show named Othello the backup highlighted in red was the third time the show was modified and it happened 1 minute and 44 seconds ago If you open this file your current show file name will be Othello00003 If desirable you can then rename it again with Save Current Show As and you might use a name like Othello Recoverd or just Othello Save Cu...

Page 46: ... up to free up space or just make the list of shows and backups more manageable When you delete a show file all the backups of that show file are deleted too i e if you delete Othello all Othello00001 Othello00002 etc will be removed as well You can check the amount of space on the internal drive using the Info Screen MEDIA button ...

Page 47: ...n the Task Bar at the bottom of the screen Enter a task screen by touching its icon When a task is chosen in this case SELECT addition options are available In this case they are TYPE GROUPS TOOLS RECENT and SETTINGS Touching one of those will change the tools in the toolbar located just above the task bar These are examples of the four task screens SELECT CONTROL RECORD PLAY ...

Page 48: ...change the intensity color position and shape attributes of the selected lights and to activate effects If no lights are selected in the Fixture Grid the CONTROL icon will be grayed out inactive RECORD RECORD stores lighting looks into Memories or Cues RECORD also allows specific lights or their attribute details to be saved as separate Groups or Libraries for reuse PLAY PLAY recalls stored looks ...

Page 49: ... you are editing a Cue or a Memory in Blind the status bar turn blue and current item s name will be shown in red If you are Copying Attributes the Status Bar will be green prompting you to select lights to copy attribute to If the Outputs are disabled the time will be periodically replaced with the red text 2 The name of the Playlist currently is shown and the name of the current cue is in parent...

Page 50: ...with as few as ten lights or as many as 100 lights at one time The Airplane icon located below the Magnifying Glass icons allows you to quickly switch between different pages of lights The size of the pages is determined by the zoom level set with the Magnifying Glass icons The Number icon box located below the Right Arrow reports how many lights are currently selected If only one light is selecte...

Page 51: ... The Edit icon opens the selected Cue or Memory s properties box Press it again to close the properties box accepting the changes You can also use Edit in the Select task to copy attributes between lights The Release icon releases captured attributes and deselects lights From the Play task pressing Release asks if you want to Release all active Cues and Memories The Help icon opens the hint overla...

Page 52: ... groups of lights are selected repeatedly for programming The following tools may speed those operations Type The Type tool allows quick selection such as All Lights No Lights or by fixture types Cognito automatically creates Standard groups of identical lights as the lights are patched into the Fixture Grid Tools These tools allow for dynamic selection of lights based on the current state of the ...

Page 53: ...hem to a complimentary color Often when doing a rotating breakup gobo on the stage you might set them all rotating at the correct speed clockwise then select the odd ones and change their direction to counterclockwise Randomize The order in which you select lights or the order they were originally selected before recording a group is retained when using a group If you want to randomize the selecti...

Page 54: ... Recent The Recent tool provides a list of recently selected lights which can be useful when repetitively adjusting small selections of lights The number in parentheses is the number of lights in the selection For instance the first selection in the bar above are 10 lights including 1 through 10 Light Grid By default SELECT displays your lights The Grid consists of cells each one representing a si...

Page 55: ...s shown as a percentage in the lower left hand corner FL indicates the light is at full When no lights are selected and Information is activated this number changes to the light s DMX start address With a light or multiple lists selected pressing will show more detail on what is controlling the lights attributes The color used to display the light s intensity also provides information about where ...

Page 56: ...NTROL WHEELS for each of Intensity Color Position and Shape This is handy because you can for example stay in CONTROL POSITION using NEXT and PREV to bounce through your lights turning them on and positioning them one at a time without having to go back to CONTROL INTENSITY Settings Patching Lights The Settings tool allows you to assign specific lights by model to cells in the SELECT grid and to s...

Page 57: ...y You will be taken back to the SELECT TYPE screen 8 If desired touch Settings again and set other Properties of the light Light Type Most color changing only lights will match one of the Generic profiles Lights with position or shape attributes require specific profiles If a light doesn t appear in the Light Type or a required operating mode is missing email a pdf of the light s manual to fixture...

Page 58: ... bottom of the cell is the attribute controlled by that slot such as intensity color pan gobo etc Use the arrows to scroll through the grid To patch a light to a specific DMX slot or range of slots for multi attribute lights touch the cell with the starting DMX address number Multi attribute Fixtures A single light in the SELECT grid may be patched to include control of the light s dimmer and the ...

Page 59: ...In most cases each part should be patched to consecutive contiguous blocks of DMX slots In some cases when Intensity is controlled through a dimmer the INT channel may be separated from the attribute channels Properties Allows you to give your light a Name which will be seen in the SELECT grid By default a light s label is its fixture type Also allows you to specify what gel color is being used by...

Page 60: ...can copy attributes that function very differently in one light to another For example if you mix a color in RGB you can copy that to a light that uses a color wheel Choreo will do its best to find the closest matched color in the color wheel See Natural Language Control for further examples Control CONTROL allows you to manipulate a light s attributes Attributes are organized into families of Int...

Page 61: ...ntensity attribute Some lights such as discharge lamps must first be turned on or struck before an intensity level can be seen Attributes Directly set a light s intensity between 0 and 100 percent using IntensityToggle Shift and adjust the attribute to get DMX increments Some lights have intensity effects such as Strobe or operating parameters such as fan speed that are also set here under Intensi...

Page 62: ... the selected light are automatically added to the tool bar Attirbutes Allow you to choose a Color Space and set RGB default CYM or HSV color values Also allows direct control of scrollers color wheels and color correction Toggle Shift and adjust the attribute to get half colors and fine color adjustment The List icons provide quick access to standard entries will force the default values You can ...

Page 63: ...bow fades Hue through as many colors as possible From CONTROL COLOR ATTRIBUTES the top left attribute allows you to choose which space you want to work in For the lights that use this space any cues recorded then played back will fade in this color space too This can give dramatically different looks when running the show Fading in RGB or CMY similar to how consoles without Natural Language Contro...

Page 64: ...s much more predictable transitions From a DMX standpoint that means a fade may jump from a Hue approaching 100 right down to 0 and carry on upwards all imperceptible without you having to worry about how to get from one color to the next See NLC Color Spaces for graphical examples of HSV fades Control Position Different lights usually called moving lights may have different positioning abilities ...

Page 65: ...tributes Access options for gobos shutter lens focus rotation and other effects These options normally appear on a secondary tool bar called the Attribute Bank The List icons provide quick access to named gobos or standard zoom values will force the default values Advanced Allows you to lock or park the shape attributes of selected lights Also allows you to release recent changes or to set a light...

Page 66: ...t the frozen level and or the letters DL will appear at the bottom of the light s cell in the SELECT grid Although the frozen values are not included in any cues or memories subsequently recorded if a new value is set for the light s attribute then that value will be included For example if the theater s house lights are Desk Locked at 60 then released those lights will remain at 60 and the 60 lev...

Page 67: ... attributes of a fixture For example applying Tech Lock to the intensity of a fixture will allow refocusing of the light while other work proceeds without affecting recorded levels The console can always override a Tech Lock and restore direct control by touching the unlock icon under the Tech Lock tool A cue may include a Cue Action to release all Tech Locks The Information screen shows how many ...

Page 68: ... last cue The affected attributes of the light will revert to their value in the previous cue Use Knockout to remove attributes from a cue and allow the values set in the previous cue to track through The current cue must be updated to make the changes permanent Knockout Light Only available from CONTROL INTENSITY ADVANCED Removes any changes to all attributes of the light in the present cue Allow...

Page 69: ... at one time up to 400 memory locations are available in a single Memory Page Use the Left and Right navigation arrows to access the additional banks within the page Once a fader location is selected the Memory may be labeled by touching the keyboard icon next to Name Bump button modes and timings may also be adjusted Fade up and fade down times may be associated with each bump button s action By ...

Page 70: ...econdary toolbar The Cues in the current Playlist are shown on the left and details of the selected cue are shown on the right By default a Cue is recorded into the next available location as marked by the green bar If necessary use the or icons to move the green bar Touch the keyboard icon next to Name to label the cue A number of timing options and other properties may also be set The properties...

Page 71: ...ediately advances to and begins to run the next cue Follow On In Time The console begins the next cue after the Follow Time has elapsed The Follow Time starts counting when the cue begins Follow On Immediately The controller begins the current cue and next cue at the same time Equivalent to a Follow In Time of 0s zero seconds Follow Time Sets the time used by the Follow On In Time option above Lin...

Page 72: ...nstructions Adding Playlists By default two playlists are shown To add further Playlists to delete existing Playlists or to rename a Playlist touch the More icon at the right end of the Record Cue toolbar The Playlist Library will be shown To add a Playlist touch Add New Record Library Library allows you to capture certain attributes for reuse in different Cues or Memories and to aid in programmin...

Page 73: ...pe Capture the shape of a light or group of lights such as gobos shutter cuts or lens zoom Touch the Shape icon on the tool bar Select the record location Name the shape if desired Touch the Done icon to record or the Cancel icon to start again The saved shape may only be applied to the same light s when the library was recorded Record Group Group allows you to record a specific selection of light...

Page 74: ...ing Cue Re records the current console look into the current cue position Insert New Cue Before Existing Cue Records the current console look as a new cue immediately prior to the selected cue position Inserting a cue will not affect adjacent cues Insert New Cue After Existing Cue Records the current console look as a new cue between the selected position and the immediately following cue Insertin...

Page 75: ...n bar will show you where the new cue will go If you re using numbers in your cue labels i e Cue 1 Cue 2 and you insert after Cue 1 the default label will be Cue 1 5 If you re using only text labels i e Boy Girl and you insert after Boy the default label will be After Boy You can label the cue anything before pressing DONE or later by editing the properties in the PLAY task See also Update Update ...

Page 76: ...h are presently at full Play PLAY recalls recorded looks while providing information about the current and upcoming Memories and Cues PLAY also allows easy editing of fade times and access to special Cue Actions by pressing Edit Touch Edit in Blind to make attribute changes to existing Cues and Memories without those changes being visible on stage Play Schedule allows clock based playback of Memor...

Page 77: ...s indicated by a label and a yellow level indicator Changing Memory Pages Further Memory Pages are available for selection from the tool bar If the desired Memory Page is not see press More Banking Within a Memory Page Each Memory Page may hold up to 160 Memories which you can reach by touching the banking arrows ...

Page 78: ...rrange the order of the Memories by drag and dropping the Memory to a new location To copy the Memory toggle Shift prior to dragging the Memory to its new location Deleting a Memory 1 Select the Memory outlining it in red 2 Press the Edit 3 Touch Delete Memory and confirm the action by pressing YES Add Memory Page On new show files one Memory Page is added To add further Memory Pages or to delete ...

Page 79: ...irplane View in Play Memories Memory Bump Button Modes There are five different modes for Memory Bump buttons They can be set when you Record the Memory or by editing the Properties of a Memory in PLAY MEMORIES The five modes are Momentary The Memory is active only while the button is pressed Toggle Press to recall the Memory Press again to release the Memory Radio When several buttons are configu...

Page 80: ...ry Page 1 Touch More at the right end of the Memory Page bar 2 Touch the Memory Page s current name Do not touch 3 An Edit Properties screen will open Touch the keyboard icon next to the Memory Page s name to enter a new name 4 Touch Done 5 Touch Done again to exit the Memory Page directory Delete a Memory Page 1 Touch More at the right end of the Memory Page bar 2 Touch on the desired page 3 A DE...

Page 81: ...bars are recorded memories and yellow bars are active up memories If a memory is not at full the bar will be split yellow blue at its current level Pressing any bank of 20 will jump you to that bank Active memories on the deselected bank will not be released As always from PLAY MEMORIES you can be in any bank and press the large left right arrows Remember each Memory Page has 160 possible Memories...

Page 82: ...icates the light s current attributes Choose the lights you wish to adjust and follow normal CONTROL methods to adjust their attributes Once the changes are completed press Update to accept the changes or Release to abandon the changes Actions on Memories Each Memory can have up to 16 actions To add an Action touch Add Action The trigger point for each action can be any of 1 Bump On finder down 2 ...

Page 83: ...o wins when multiple controls are attempting to set an attribute The highest priority is 1 The lowest is 10 The default priority when you record a Memory is 7 Priority Control 2 Grand Master 3 Memory Master 4 Captured Control Task 7 Playlists default for Memories So if you record a level into a Memory and set its Priority to 1 when the Memory is active the Grand Master cannot affect it If a Memory...

Page 84: ...he right of the toolbar There you will be given the grid of all the Playlists in the show files Touch one to select it Once selected you will see its name on the very left hand side of the toolbar In the case above it s Orff Lightst The small green arrow below the name indicates that it is a regular Playlist and you go from cue to cue by pressing the Go button or in this case with Timecode If it w...

Page 85: ...ayback icons Acts identically to the Playback Go button Acts as a Back button moving back to the previous cue in the list using a one second fade Only shown when cues are running in place of the Back button shown above Releases the current Playlist and Cuts to the next or previous cue in the list using a one second fade regardless of recorded times To scroll the playlist use the up down arrows The...

Page 86: ...n on its own As the cue is running a yellow bar shows its progress Intensity Color Position and Shape timing is shown beside their appropriately colored clock icons Amber purple green and pink bars show the relative placement of the cue timing Playlist assignment may be changed at any time by selecting another Playlist from the Playlist toolbar by pressing Select Playlist ...

Page 87: ...se to Half in 5 seconds Pause Back While a cue is fading you will see Pressing this will halt the fade Press Go to resume the fade If a fade is paused or complete the icon will be which takes you to the previous cue in 1 second Release Turns off the Playlist using the time specified by Release Time in Options Lights will fade to whatever else had control of them last Restart Goes to the first cue ...

Page 88: ... to the next cue in 1 second Step Back Backs up a cue in 1 second Playback Options Press the Options tool to change general properties of the selected Playlist Name Touch the name bubble to change the name of your Playlist ...

Page 89: ...n this screen Note that you can change Chase and Rate properties because these are often altered when busking a show When a Playback is running a Playlist that is locked for editing you will see the Lock icon in the status bar After opening night use Edit Lock to prevent any accidental changes Reset On Release When this toggle is active each time you release the Playlist the cue pointer is set to ...

Page 90: ...ronized to one of three internal Timecode clocks Timecode Source Any Playlist can be synchronized to one of three internal clocks Clock Shows you the current timecode for the selected source Touch the control to manually set a specific time to start running when you press Start ...

Page 91: ...This option is not shown when the Source is External Pause Press this button to pause the selected internal timecode clock Note if other Playlists use this Internal Source they too will be paused There is an Action that can pause an internal clock so you can automate it with PLAY SCHEDULE or from another cue or memory button This option is not shown when the Source is External Reset Press this but...

Page 92: ...g a series of cues together with follows and links select Options then press the IS CHASE property When a Playlist is a chase all the Cue times are hidden and ignored because each cue becomes a step and steps advance in beat time measured in BPM Also note in the Play toolbar the green bar above the Select Control Record Play Task Bar that Timecode becomes inactive and the RATE and CHASE tools beco...

Page 93: ...is button in time to adjust the rate The rate will be updated after three taps and will show in the Rate bubble Multipliers The bottom row of four buttons multiplies the Rate This is useful when busking a show to give a different feel to an underlying look by doubling or halving the base time When you touch these buttons the Rate value shown does not change Only one of these can be down at a time ...

Page 94: ...efault levels That may be 0 if nothing else is driving it Crossfade Time This value may be typed in or you can use the Blue wheel to adjust the value between 0 and 100 If your beat time is 60 and Crossfade Time is 100 each step will take one second to fade to its recorded values before directly moving to the next step If you change the Crossfade Time to 0 then each step will be on stage for one se...

Page 95: ...ue Timing 1 Single tap to Select the cue you want to change Toggle SHIFT to select a range of cues 2 Press EDIT 3 Use the arrows under the timing options to locate the option you wish to edit 4 Use the associated arrows to make changes or press the control to enter a time 5 Press EDIT to confirm the changes or RELEASE to discard them Moving a Cue 1 Press EDIT 2 Touch the cue s hamburger icon 3 Dra...

Page 96: ...u want the cue deleted or to remove the DEL button 4 If multiple cues are chosen to be deleted pressing any one of the DEL buttons will delete all cues marked 5 Press EDIT to complete the operation See also ReRecording and Inserting Cues Blind Editing of Cues To make changes to a Cue while another Cue is live on stage 1 Select the desired cue from the Playlist It will be outlined in red 2 Touch ED...

Page 97: ...ges or RELEASE to discard the changes to the cue and exit Blind Play Mixed Mode In Mixed Playback mode the current playback status is shown for Memories and for two Playlist one on the left and one on the right Although you may play back cues using and etc you cannot activate Memories Touch or in the green Mixed Mode toolbar to change the Memory Page or Playlists shown By touching and dragging you...

Page 98: ...the left side of the display Touch the new event to highlight it in red 4 Press Edit to define or delete the event 5 The options on the right side of the display will become active 6 Touch the keyboard to name the event 7 Set the other properties as described below 8 Press Done Deleting a Timed Event 1 Touch the PLAY SCHEDULE task 2 Touch it to select one or more events for deletion It will rotate...

Page 99: ...the associated action Sunrise The associated action will begin at local sunrise as determined by the astronomical clock setting under System Preferences Sunset The associated action will begin at local sunset as determined by the astronomical clock setting under System Preferences Before Sunrise The associated action will begin prior to local sunrise as determined by the offset time After Sunrise ...

Page 100: ...ows to set the time by adjusting by minutes Touch the keypad to set open a window to edit in hours minutes and seconds plus AM and PM Offset Defines the time before or after sunrise or sunset above when the associated action will be triggered These astronomical events will rely on your time zone and global position as set up in SETUP SYSTEM Days Touch the keypad icon to select which days of the we...

Page 101: ...uch Pin The Edit Pin Crossfade Time box will appear Touch the keypad icon or use the arrows to change the time Timing may be changed on the fly between uses of the Pin button Shift Key Magic The Shift button may be used to select or deselect ranges of lights on the touch screen Touch the first light required Pressthe Shift button then touch the last light of the range desired You will need to unto...

Page 102: ...button action to bump ON momentary Bump Radio Forces up an active radio button clears radio group Left Right In SELECT changes Arrow icons to Par Can icon Par Can icon moves the selection indicator to the next higher or lower light Playlist Up Down In PLAY jumps the screen to the top or bottom of the Playlist Memory Drag In PLAY after pressing when you drag a Memory with SHIFT it copies the Memory...

Page 103: ... each light selected as well as more global information on shows and tech or desk locked lights The tabs on the left include Selected Lights shown above Show number of recorded Playlists Cues Memory Pages and Memories Locks number of Tech and Desk Locked lights and Media internally saved shows and backups shows how many lights have been selected If more than one light is selected the icons move be...

Page 104: ...umber or other source of the current attribute level If the light s attribute is captured the source is CONTROL If the value has tracked from a previous cue the name of that cue is shown Library Shows the name of the Library used to set the attribute level If a color is from a swatch book the swatch name and source are shown Value Shows the current value of the attribute The value in parentheses s...

Page 105: ...hts Recorded Memories Shows the number of memories the light is used in Can be used to identify unused lights Recorded Libraries Shows how many libraries have been recorded with this attribute Recorded Groups Shows how many groups include this light Locks Shows if the light is affected by a Desk Lock or Tech Lock ...

Page 106: ...ndition Notes Gray Default value or level Yellow Level or value controlled by a Memory Red Captured in SELECT Magenta Value or level unchanged in last Cue All attributes Cyan Level increased in last Cue Intensity only Green Level decreased in last Cue Intensity only Dark Blue Value or level changed in last Cue Non Intensity attributes only Internal Storage To see what s on the internal memory sele...

Page 107: ... you go across the wall way When that happens be in the second cue select the offending Light go to CONTROL POSITION ATTRIBUTES and press FLIP then toggle SHIFT and press UPDATE to update the cue NOTE The FLIP tool will only show when you have a moving head light selected There are artistic reasons for using flip too Say you selected a range of Lights and focused them to cover the back wall of the...

Page 108: ...her NEXT to the next light or turn off Highlight by touching it again All color and shape attributes will be released to their current cue state as will the light s intensity Lowlight The Lowlight tool is used mostly when trying to finely adjust the position of a light and you re already sitting in a cue When you touch Lowlight any non selected light that is in the cue will have its intensity temp...

Page 109: ...uttons i e only one or none can be down at any one time Once you press one the next time you use a Wheel the attribute values will not be shown in their regular units but rather a is shown You can roll the wheel left or right for negative or positive fanning fan in or fan out If you hold down the SHIFT button when rolling the wheel you will change the X or number of times the fan is repeated By de...

Page 110: ...creativity with the same set of lights As an aside the selection order is also maintained when you record Groups You can have two groups that select the first 10 lights that produce vastly different results when fanning or applying effects Any attribute can be fanned Try Fan Ends with the Iris parameter to go from small to large to small across a set of lights Or Fan Right for the Gobo Rotation Sp...

Page 111: ...y according to the following Memory Page Selects a memory page by name Memory Selects a specific Memory by name Bump Up Deactivates a memory according to the following Memory Page Selects a memory page by name Memory Selects a specific Memory by name System Triggers a controler level event according to the following Reboot Reboots the controller Outputs Enables or disables DMX and eDMX output Send...

Page 112: ...be echoed to your terminal for convenience noecho noprompt API AttributeFade fixture attribute_name value time API AttributeFadeCapture fixture attribute_name value time API Bump page_name page_index memory_number is_down API ButtonPress page name or order API MemoryFade page memorynumber value seconds API MemoryFadeRate page memorynumber value seconds full scale API MemoryFadeStop page memorynumb...

Page 113: ...o execute the command Examples Execute cue 4 on Playlist 1 using any programmed fade wait and follow times API PlayListGotoAndExecuteFollows Playlist 1 4 CR Release Playlist 1 API PlayListRelease Playlist 1 CR In addition to the above command set Cognito supports much more advanced scripting using its built in Lua interpreter For more information on the Lua programming language see www lua org Ser...

Page 114: ...ctions of Choreo can be triggered remotely using Telnet over an Ethernet connection using the command set detailed below The computer and Choreo must have an IP address on the same subnet If an Ethernet switch with a DHCP server is used to connect the PC and Choreo ensure the Choreo is configured under the Setup Network to use Automatic Otherwise a static IP and subnet scheme is recommended Open a...

Page 115: ...ons You assign a contact closure to a specific recorded Memory in SETUP INPUTS OUTPUTS Using the arrow page to Contact Input 1 2 or 3 See Choreo Data Connections for details on how to wire the contacts DMX In The DMX input port can receive DMX512 levels from another controller and use that information to trigger Memories You can select which Memory Page the DMX triggers and the starting Memory num...

Page 116: ...ally The DMX will always win and change whatever level you set You must set up the Aux port to either receive DMX or RS232 1 Press the Wrench icon 2 Press Setup 3 Select Input Output and arrow down to Aux Serial Port 4 Select DMX Input and press Apply You then need to specify what Memories you d like to control and how ...

Page 117: ...h the first slot of DMX 5 Choose either Slider or Button Slider control will map the incoming DMX value to the level of the Memory Button mode will hold the button down for any non zero DMX level It s best to keep the Memory Bump Mode Momentary when using this mode 6 Press Apply NOTE You can also receive eDMX from controllers using the Pathport Protocol sACN E1 31 or Art Net by changing the Input ...

Page 118: ...ultimately relay the intent of the designer to the audience There is ample opportunity in this process for misinterpretations to muddy the waters of communication More recently and at a furious pace LEDs and multiple attribute intelligent lights have entered the mainstream market and the multitude of options they provide has complicated this process amplifying the opportunity for miscue of intent ...

Page 119: ...chnology and code development tools of the day dictated that each channel would be recorded in each cue This greatly simplified the process of playing back a show or more specifically jumping from scene to scene during rehearsals Remember in the old days of piano boards getting to any place at random in the show almost always meant starting from the beginning and executing each cue to ensure accur...

Page 120: ...le source Only recently has the industry evolved to the point where it has accepted that inter operability is a good thing and there is broad support for ANSI standards such as DMX512 and the inter operability it enables Talking to the Lights with Bits and Bytes The earliest forms of computer control though digital at their core output an analog signal typically between 0 and 10 volts Many archite...

Page 121: ...lding a set of looks with one group of lights in your rig can be copied to another groups regardless of what type of lights they are 5 The cues you have in your show file can be played back with any equipment allowing you to swap out gear at the last minute if need be One of the key things in Point 2 above that bears repeating is that Natural Language Control uses numbers and words to control ligh...

Page 122: ...traditional convoluted methods that sometimes group completely unrelated behaviors on the same control channel Pan and Tilt Example The Home position for pan and tilt on most DMX lights is 50 50 or 32767 32767 This positions the light such that you will have maximum movement in each direction before encountering a pan stop or tilt stop For a light that has a total pan range of 360 degrees with the...

Page 123: ...em both and pan them in tandem you would get completely differing results The angles of pan are completely different The beams of light are not even close to parallel You can see how this can be very frustrating if you have a mixed rig With Natural Language Control the Pan attribute is represented in real world ...

Page 124: ...al Language Control doesn t figure out DMX values until the very last second it can also alter the way in which the conversion is done at run time producing new and exciting methods of transition during the fade from cue to cue Various attributes such as position and color lend themselves very nicely to working in different ways Color Space is described in detail below but let s examine how we can...

Page 125: ...movement of intelligent lights Very good moving lights that move extremely smoothly are sometimes described as moving in an organic manner or looking like they are operated by a follow spot operator People are quick to forgive the fact that they are always moving in this arc pattern Natural Language Control gives you the option of how the light will move It doesn t have to move in an arc When a fo...

Page 126: ... real world values allows you to swap one fixture for another and get predictable results Far more useful is the fact that the same values are used to control different types of lights in a similar fashion Looking at the zoom attribute demonstrates this again It is quite common to have two or more different types of lights in today s lighting rigs Matching beam sizes is a process of grabbing one t...

Page 127: ...rable surprises and no need for manual re translation If you want them to match your 19 or 26 or 36 fixed lights just set the Zoom value to the appropriate level If Cue 2 was written such that both lights go to 70 both lights would resize at the same rate until the one on the right has to give up mid cue The light on the left would complete the cue zooming all the way to 70 ...

Page 128: ...e physical constraints of the light currently patched Shutter Control Example One of the most time consuming endeavors when programming moving lights is shutter control To achieve desirable effects the shutter mechanisms need a lot of motors and hence a lot of control channels Typically most shutter assemblies have nine motors There are four shutters each using two motors to control its position w...

Page 129: ... hunting and pecking for the right channel or more likely pair of channels That is why Natural Language Control groups related pairs together into useful names like Top Bottom Left and Right In the example shown below the controller is driving a Vari Lite 1000 fixture Choreo conveniently places the thrust controls on the two controls nearer the bottom of the screen and the respective angle control...

Page 130: ... the Thrust is measured in percentage Most moving lights only allow you to put the shutter part way into the field of light Above you can see the Top Thrust for the VL1000TSD is set to 25 but its maximum value is 80 not 100 That is because the VL1000 physically can only cut out 80 of the beam The angle is limited to 35 to 35 Conversely the VL3500 can only push the shutters 47 of the way into the b...

Page 131: ...ers implementation of gobo control is frustratingly inconsistent There are so many things these modern machines allow us to do but there has never been a consistent method of describing what they do Natural Language Control attempts to pull in the reins and consolidate on a common language of control The assembly that holds the entire gobo selection is called the Wheel Wheels can Spin Forward or R...

Page 132: ...with how it s handled using Natural Language Control The first of the pair of these linear channels is used to position the wheel and select a specific gobo and do one of two things with it either Index it or Rotate it The second channel changes modes based on the position of the first Here the first channel is set to about 10 and Selects the Dots gobo for Indexing The second channel is set to abo...

Page 133: ...e Dots gobo continuously in the clockwise direction the first handle must be placed at 60 That changes the mode of the second handle and the 10 position is now meaningless To see a rotation of 4 RPM clockwise the channel must be set to 30 Where that value comes from is completely arbitrary Truthfully you would never get a answer even if you were to visit the factory and ask the firmware engineers ...

Page 134: ...ncerting for a designer who is watching the stage None of those behaviors were asked for but were necessary to reach the desired result With Choreo you just nudge the g1 Mode control one tick to change the value from Rot CW to Rot CCW The g1 Speed attribute which controls the speed is not changed The DMX values will jump from the value for clockwise rotation at 4 RPM directly to the counterclockwi...

Page 135: ... will do without first checking the state of the mode channels Natural Language Control eliminates this need for reference by not presenting you with controls that are ineffective on one channel because of the state of another The Control Task separates the tools into one of four attribute families Intensity amber colored tools Color purple colored tools Position green colored tools Shape pink col...

Page 136: ...p left is dialed to Select the current Gobo Selection top right is Alpha Rays the Gobo1 Mode top right is set to Index and the gobo has been Indexed bottom right to 45 If the user were to adjust the control labeled Gobo 1 Wheel Mode top left the entire gobo wheel would Spin Forward or Reverse If so displaying the control that allows you to choose the Gobo Selection would be pointless the entire wh...

Page 137: ...cally you can t prevent this from happening That is why the Wheel Mode is Spin and the Gobo Mode is Index you are not shown the corresponding Index attribute which was set to 45 above When you do want a lot of gobo action gears turning in gears set the Gobo 1 Mode attribute bottom right to Rot CW or CCW and appearing in the upper right you will see a new Gobo 1 Speed attribute top right which is s...

Page 138: ...you set the Mode top right to Index and Choreo will remember that Index was last set to 45 and you re back where you began See CONTROL COLOR and Color Correction for examples of working with lights with various methods of reaching a white point as color saturation approaches zero ...

Page 139: ... mixing With the three primary colors you can mix them to make white or each at various levels to make colors More recently manufactures are using more than red green and blue to achieve better whites by adding either white or amber LEDs We ll discuss what to do with these later on In contrast traditional stage lighting starts with white light and by various mechanisms color filters are placed in ...

Page 140: ...u re touring with Cognito but not with your own lights and you travel from one venue on Thursday to a different venue on Saturday Natural Language Control can greatly reduce the amount of work needed during Saturday s focus session Here the cues are written such that Cue 1 uses a Pinwheel gobo and Cue 2 a cloud breakup On Thursday s rig Cue 1 would use Slot 3 and Cue 2 would fade to Slot 5 As the ...

Page 141: ...u have to adjust three parameters rather than one This becomes inconvenient when you just want to lower the lights level or take them out in one cue only and restore them in the next You must look up the RGB values from the preceding cue to restore them Natural Language Control adds a phantom attribute to RGB lights This intensity attribute does not appear any different from that of any other ligh...

Page 142: ... computer monitor Our eyes can be fooled into believing almost anything with very little saturation or lack of a dominant wavelength is white White light is defined with a combination of colors or a Correlated Color Temperature measured in Kelvin Kelvin like Celsius measures temperature and in this case it s the temperature of a white hot black body that emits light because it s so hot When it s n...

Page 143: ...d they cool off which makes the light warmer or more red This is appealing and we ve become accustom to this behavior Think of a restaurant at night they dim the lights to match the intensity and color of the candles on the table Some advanced solid state lights offer this options internally but with Natural Language Control you can use this feature on any color capable light making your modern li...

Page 144: ... to a hue of 80 as this will show you most of the rainbow not very subtle Even though some consoles have color pickers that allow you to quickly grab any colors at the end of the day they generally fading from one triplet of CMY or RGB or HSL etc to another when they run cues Natural Langue Control allows you to choose and fade in different color spaces RGB CMY HSV Subtle and HSV Rainbow Having th...

Page 145: ...ichroic glass is in the lens tube sucking most of the color and intensity out of the light and you dip toward mud Regardless of what color system your fixtures use if you fade in the HSV color space from say purple to green where the saturation is pretty much unchanged the only attribute that moves is Hue ...

Page 146: ...hen going from purple to green We call this a Subtle fade If we went from pink to amber it would fade through red It always takes the shortest path between color or the path that produces the fewest color changes If you want a more dynamic effect when switching colors you might choose the HSV Rainbow color space You still define Hue in degrees for example cyan is 180 but when it fades it takes the...

Page 147: ...cuum We use colloquial terms that have been used in the theatre for years and present them to the programmer with sense and order Confusing mode channels that change the purpose of other channels have been eliminated and new and uniquely useful control handles have been added Natural Language Control allows the designer to look at the lighting rig as a unified tool to aid in the design process The...

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Page 149: ... Choreo NSB 29 circle 56 clock 41 82 clone light 52 CMY 54 55 CMY color space 136 color picker 54 color space 54 55 136 conditional attributes 127 console name 24 contact closures 17 29 74 107 control task 4 copy a memory 69 copy attribute 52 131 copy attributes 41 copy cue 12 copy cue to memory 89 copy memory to cue 89 crossfade time 84 cue 8 10 62 cue numbering 66 cue timing 62 87 custom logo 30...

Page 150: ...torage 95 internal timecode 82 inventory 48 invert 44 IP address 28 IRGB 4 53 is chase 80 84 J joystick 56 K knockout 60 L labeling a light 48 language 24 latitude and longitude 24 learn timing 82 lens angle 118 level 4 library 54 56 64 67 license 33 light type 3 48 lights 46 linear movement 56 114 link 62 load cue 87 lock 24 53 54 57 58 95 lock playlist 80 lock screen 30 logo 30 logs 33 loop 62 l...

Page 151: ...ts 64 release 41 60 release attributes 58 release playlist 79 80 93 rem dim 44 remote button stations 29 remove from cue 60 rename show 36 reording cues 66 reset clock 82 reset on release 80 restart 79 RGB 54 55 136 rotating a gobo 123 S save 13 36 schedule 90 screen saver 24 30 scrollers 48 select 44 46 select control record play 39 serial RS232 17 29 104 105 set time 24 settings 3 48 setup 41 sh...

Page 152: ... 41 timecode 82 timed bump buttons 71 toggle 93 toggle bump buttons 71 tool bar 39 tools 44 track back 67 triggers 103 107 two scene preset 93 type 44 U update 66 67 73 88 93 update position 99 update system 33 upgrade 33 USB 13 36 V video tutorials 3 W wait for go 62 wall station mode 30 wheel banks 93 which part 48 wrench 41 Z zoom 57 118 zoom screen 41 ...

Page 153: ...ay s inspection Pathway Connectivity may elect to refund the cost of the device upon return solely at Pathway Connectivity s discretion This warranty is contingent on the customer s full and timely compliance with the terms of payment as set out in the Payment Terms and Conditions This warranty is expressly in lieu of any and all other warranties expressed or implied including the warranties of fi...

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