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Chapter 2: ActionScript Language Reference
my_mcl.loadClip("http://www.macromedia.com/software/drk/images/box_drk5.jpg",
clip1_mc);
my_mcl.loadClip("http://www.macromedia.com/devnet/images/160x160/
ben_forta.jpg", clip2_mc);
clip2_mc._x = 200;
// loads into _level1
my_mcl.loadClip("http://www.macromedia.com/devnet/images/160x160/
mike_chambers.jpg", 1);
//
// Second set of listeners
var another_mcl:MovieClipLoader = new MovieClipLoader();
var myListener2:Object = new Object();
myListener2.onLoadStart = function(target_mc:MovieClip) {
trace("*********Second my_mcl instance*********");
trace("Your load has begun on movie = "+target_mc);
var loadProgress:Object = my_mcl.getProgress(target_mc);
trace(loadProgress.byte" = bytes loaded at start");
trace(loadProgress.byt" = bytes total at start");
};
myListener2.onLoadComplete = function(target_mc:MovieClip) {
trace("*********Second my_mcl instance*********");
trace("Your load is done on movie clip = "+target_mc);
var loadProgress:Object = my_mcl.getProgress(target_mc);
trace(loadProgress.byte" = bytes loaded at end");
trace(loadProgress.byt" = bytes total at end");
};
myListener2.onLoadError = function(target_mc:MovieClip, errorCode:String) {
trace("*********Second my_mcl instance*********");
trace("ERROR CODE = "+errorCode);
trace("Your load failed on movie clip = "+ta"\n");
};
another_mcl.addListener(myListener2);
/* Now load the files into their targets (using the second instance of
MovieClipLoader) */
another_mcl.loadClip("http://www.macromedia.com/devnet/images/160x160/
flex_logo.jpg", this.createEmptyMovieClip("clip4_mc",
this.getNextHighestDepth()));
clip4_mc._y = 200;
// Issue the following statements after the download is complete,
// and after my_mcl.onLoadInit has been called.
// my_mcl.removeListener(myListener);
// my_mcl.removeListener(myListener2);
See also
MovieClipLoader.unloadClip()
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...