Camera.get()
179
Camera.get()
Availability
Flash Player 6.
Usage
Camera.get([
index:Number
])
: Camera
Note:
The correct syntax is
Camera.get()
. To assign the Camera object to a variable, use syntax like
active_cam = Camera.get()
.
Parameters
index
An optional zero-based integer that specifies which camera to get, as determined from
the array returned by the
Camera.names
property.
To get the default camera (which is
recommended for most applications), omit this parameter.
Returns
•
If
index
is not specified, this method returns a reference to the default camera or, if it is in use
by another application, to the first available camera. (If there is more than one camera
installed, the user may specify the default camera in the Flash Player Camera Settings panel.) If
no cameras are available or installed, the method returns
null
.
•
If
index
is specified, this method returns a reference to the requested camera, or
null
if it is
not available.
Description
Method; returns a reference to a Camera object for capturing video. To actually begin capturing
the video, you must attach the Camera object to a Video object (see
Video.attachVideo()
).
Unlike objects that you create using the
new
constructor, multiple calls to
Camera.get()
reference the same camera. Thus, if your script contains the lines
first_cam = Camera.get()
and
second_cam = Camera.get()
, both
first_cam
and
second_cam
reference the same
(default) camera.
In general, you shouldn’t pass a value for
index
; simply use
Camera.get()
to return a reference
to the default camera. By means of the Camera settings panel (discussed later in this section), the
user can specify the default camera Flash should use. If you pass a value for
index
, you might be
trying to reference a camera other than the one the user prefers. You might use
index
in rare
cases—for example, if your application is capturing video from two cameras at the same time.
When a SWF file tries to access the camera returned by
Camera.get()
, Flash Player displays a
Privacy dialog box that lets the user choose whether to allow or deny access to the camera. (Make
sure your Stage size is at least 215 x 138 pixels; this is the minimum size Flash requires to display
the dialog box.)
When the user responds to this dialog box, the
Camera.onStatus
event handler returns an
information object that indicates the user’s response. To determine whether the user has
denied or allowed access to the camera without processing this event handler, use the
Camera.muted
property.
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...