358
Chapter 2: ActionScript Language Reference
Key.isToggled()
Availability
Flash Player 5.
Usage
Key.isToggled(
keycode:Number
)
: Boolean
Parameters
keycode
The key code for the Caps Lock key (20) or the Num Lock key (144).
Returns
A Boolean value.
Description
Method: returns
true
if the Caps Lock or Num Lock key is activated (toggled to an active state);
false
otherwise. Although the term
toggled
usually means that something is switched between
two options, the method Key.isToggled() will only return
true
if the key is toggled to an active
state. On the Macintosh, the key code values for the Caps Lock and Num Lock keys are identical.
Example
The following example calls the
isToggled()
method any time a key is pressed and executes a
trace statement any time the Caps Lock key is toggled to an active state. The example creates a
listener object named
keyListener
and defines a function that responds to the
onKeyDown
event
by calling
Key.isToggled()
. For more information, see “Using event listeners” in
Using
ActionScript in Flash
. The
keyListener
object is then registered to the
Key
object, which
broadcasts the
onKeyDown
message whenever a key is pressed while the SWF file plays.
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
if (Key.isDown(Key.CAPSLOCK)) {
trace("you pressed the Caps Lock key.");
trace("\tCaps Lock == "+Key.isToggled(Key.CAPSLOCK));
}
};
Key.addListener(keyListener);
Information displays in the Output panel when you press the Caps Lock key. The Output panel
displays either
true
or
false
, depending on whether the Caps Lock is activated using the
isToggled method.
The following example creates two text fields that update when the Caps Lock and Num Lock
keys are toggled. Each text field displays true when the key is activated, and false when the key is
deactivated.
this.createTextField("capsLock_txt", this.getNextHighestDepth(), 0, 0, 100,
22);
capsLock_txt.autoSize = true;
capsLock_txt.html = true;
this.createTextField("numLock_txt", this.getNextHighestDepth(), 0, 22, 100,
22);
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...