64
Chapter 2: ActionScript Language Reference
| (bitwise OR)
Availability
Flash Player 5.
Usage
expression1
|
expression2
Parameters
expression1,expression2
A
number.
Returns
A 32-bit integer.
Description
Operator (bitwise); converts
expression1
and
expression2
to 32-bit unsigned integers, and
returns a 1 in each bit position where the corresponding bits of either
expression1
or
expression2
are 1. Floating-point numbers are converted to integers by discarding any digits
after the decimal point. The result is a new 32-bit integer.
Positive integers are converted to an unsigned hex value with a maximum value of 4294967295 or
0xFFFFFFFF; values larger than the maximum have their most significant digits discarded when
they are converted so the value is still 32-bit. Negative numbers are converted to an unsigned hex
value via the two’s complement notation, with the minimum being -2147483648 or
0x800000000; numbers less than the minimum are converted to two’s complement with greater
precision and also have the most significant digits discarded.
The return value is interpreted as a two’s complement number with sign, so the return value will
be an integer in the range -2147483648 to 2147483647.
For more information, see “Operator precedence and associativity” in
Using ActionScript in Flash
.
Example
The following is an example of a bitwise OR (|) operation:
// 15 decimal = 1111 binary
var x:Number = 15;
// 9 decimal = 1001 binary
var y:Number = 9;
// 1111 | 1001 = 1111
trace(x | y); // returns 15 decimal (1111 binary)
Don’t confuse the single
| (bitwise OR)
with
|| (logical OR).
See also
& (bitwise AND)
,
&= (bitwise AND assignment)
,
^ (bitwise XOR)
,
^= (bitwise XOR
assignment)
,
|= (bitwise OR assignment)
,
~ (bitwise NOT)
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...