eval()
295
eval()
Availability
Flash Player 5 or later for full functionality. You can use the
eval()
function when exporting to
Flash Player 4, but you must use slash notation and can access only variables, not properties
or objects.
Usage
eval(
expression:String
)
: Object
Parameters
expression
A string containing the name of a variable, property, object, or movie clip
to retrieve.
Returns
A value, reference to an object or movie clip, or
undefined
.
Description
Function; accesses variables, properties, objects, or movie clips by name. If
expression
is a
variable or a property, the value of the variable or property is returned. If
expression
is an object
or movie clip, a reference to the object or movie clip is returned. If the element named in
expression
cannot be found,
undefined
is returned.
In Flash 4,
eval()
was used to simulate arrays; in Flash 5 or later, you should use the Array class
to simulate arrays.
In Flash 4, you can also use
eval()
to dynamically set and retrieve the value of a variable or
instance name. However, you can also do this with the array access operator (
[]
).
In Flash 5 or later, you cannot use
eval()
to dynamically set and retrieve the value of a variable or
instance name, because you cannot use
eval()
on the left side of an equation. For example,
replace the code
eval ("var" + i) = "first";
with this:
this["var"+i] = "first"
or this:
set ("var" + i, "first");
Example
The following example uses
eval()
to set properties for dynamically named movie clips. This
ActionScript sets the
_rotation
property for three movie clips, called
square1_mc
,
square2_mc
,
and
square3_mc
.
for (var i = 1; i<=3; i++) {
setProperty(eval("square"+i+"_mc"), _rotation, 5);
}
CHAPTER 2
ActionScript Language Reference
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...