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Chapter 2: ActionScript Language Reference
Button.getDepth()
Availability
Flash Player 6.
Usage
my_btn
.getDepth()
: Number
Returns
An integer.
Description
Method; returns the depth of a button instance.
Example
If you create
myBtn1_btn
and
myBtn2_btn
on the Stage, you can trace their depth using the
following ActionScript:
trace(myBtn1_btn.getDepth());
trace(myBtn2_btn.getDepth());
If you load a SWF file called buttonMovie.swf into this document, you could trace the depth of a
button,
myBtn4_btn
, inside that SWF file using another button in the main SWF.
this.createEmptyMovieClip("myClip_mc", 999);
myClip_mc.loadMovie("buttonMovie.swf");
myBtn3_btn.onRelease = function(){
trace(myClip_mc.myBtn4_btn.getDepth());
};
You might notice that two of these buttons have the same depth value, one in the main SWF file
and one in the loaded SWF file. This is misleading, because buttonMovie.swf was loaded at depth
999, which means that the button it contains will also have a depth of 999 relative to the buttons
in the main SWF file. Keep in mind that each movie clip has its own internal z-order, which
means that each movie clip has its own set of depth values. The two buttons may have the same
depth value, but the values only have meaning in relation to other objects in the same z-order. In
this case, the buttons have the same depth value, but the values relate to different movie clips: the
depth value of the button in the main SWF file relates to the z-order of the main Timeline, while
the depth value of the button in the loaded SWF file relates to the internal z-order of the
myClip_mc movie clip.
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...