PrintJob.addPage()
701
Example
The following example shows several ways to issue the
addPage()
command:
my_btn.onRelease = function()
{
var pageCount:Number = 0;
var my_pj:PrintJob = new PrintJob();
if (my_pj.start())
{
// Print entire current frame of the _root movie in vector format
if (my_pj.addPage(0)){
pa+;
// Starting at 0,0, print an area 400 pixels wide and 500 pixels high
// of the current frame of the _root movie in vector format
if (my_pj.addPage(0, {xMin:0,xMax:400,yMin:0,yMax:500})){
pa+;
// Starting at 0,0, print an area 400 pixels wide and 500 pixels high
// of frame 1 of the _root movie in bitmap format
if (my_pj.addPage(0, {xMin:0,xMax:400,yMin:0,yMax:500},
{printAsBitmap:true}, 1)){
pa+;
// Starting 50 pixels to the right of 0,0 and 70 pixels down,
// print an area 500 pixels wide and 600 pixels high
// of frame 4 of level 5 in vector format
if (my_pj.addPage(5, {xMin:50,xMax:550,yMin:70,yMax:670},null, 4)){
pa+;
// Starting at 0,0, print an area 400 pixels wide
// and 400 pixels high of frame 3 of the "dance_mc" movie clip
// in bitmap format
if (my_pj.addPage("dance_mc",
{xMin:0,xMax:400,yMin:0,yMax:400},{printAsBitmap:true}, 3)){
pa+;
// Starting at 0,0, print an area 400 pixels wide
// and 600 pixels high of frame 3 of the "dance_mc" movie clip
// in vector format at 50% of its actual size
var x:Number = dance_mc._xscale;
var y:Number = dance_mc._yscale;
dance_mc._xscale = 50;
dance_mc._yscale = 50;
if (my_pj.addPage("dance_mc",
{xMin:0,xMax:400,yMin:0,yMax:600},null, 3)){
pa+;
}
dance_mc._xscale = x;
dance_mc._yscale = y;
}
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...