set variable
729
set variable
Availability
Flash Player 4.
Usage
set("
variableString
",
expression
)
Parameters
variableString
A string that names a variable to hold the value of the
expression
parameter.
expression
A value assigned to the variable.
Returns
Nothing.
Description
Statement; assigns a value to a variable. A
variable
is a container that holds data. The container is
always the same, but the contents can change. By changing the value of a variable as the SWF file
plays, you can record and save information about what the user has done, record values that
change as the SWF file plays, or evaluate whether a condition is
true
or
false
.
Variables can hold any data type (for example, String, Number, Boolean, Object, or MovieClip).
The Timeline of each SWF file and movie clip has its own set of variables, and each variable has
its own value independent of variables on other Timelines.
Strict data typing is not supported inside a
set
statement. If you use this statement to set a
variable to a value whose data type is different from the data type associated with the variable in a
class file, no compiler error is generated.
A subtle but important distinction to bear in mind is that the parameter
variableString
is a
string, not a variable name. If you pass an existing variable name as the first parameter to
set()
without enclosing the name in quotation marks (
"")
, the variable is evaluated before the value of
expression
is assigned to it. For example, if you create a string variable named
myVariable
and
assign it the value “Tuesday,” and then forget to use quotation marks, you will inadvertently create
a new variable named
Tuesday
that contains the value you intended to assign to
myVariable
:
var myVariable:String = "Tuesday";
set (myVariable, "Saturday");
trace(myVariable); // outputs Tuesday
trace(Tuesday); // outputs Saturday
You can avoid this situation by using quotation marks (""):
set ("myVariable", "Saturday");
trace(myVariable); //outputs Saturday
Example
In the following example, you assign a value to a variable. You are assigning the value of
"Jakob"
to the
name
variable.
CHAPTER 2
ActionScript Language Reference
Summary of Contents for FLASH MX
Page 1: ...ActionScript Language Reference ...
Page 20: ...20 Contents ...
Page 24: ...24 Chapter 1 Introduction ...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Page 463: ...Microphone setRate 463 See also Microphone rate ...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Page 649: ...Number 649 See also NaN Number class ...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Page 1104: ...1104 Appendix Deprecated Language Elements ...