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This is the key presses needed:
Group
5
+
8
At
-
4
0
Please
We are going to make it cue 4 using these keys:
Store
4
Time
2
Time
6
Please
Now something extra happened. Look at the response from the console:
Executing :
Store
Cue
4
Fade
2
OutFade
6
By using the
Time
key we have stored the cue with a fade time of 2 and an outfade time of 6.
Next cue should be the same as cue 3, so we can just copy it:
Copy
cue
3
at
5
Please
In the pop-up you select Copy or just press
Please
again to confirm.
No we need a black out:
Group
1
.
.
(remember the double press on the dot key gave us the "Zero" shortcut).
Store
Please
(this stores the next available cue with the default time of zero seconds).
That was cue 6.
The last cue we are going to make (for now) is a cue that brings back the light. Basically it's cue five again. But
instead of copying we are going to try something different.
Use the
Go-
and
Go+
keys below the main executor to move to cue number 5. Notice that the active cue have a
green background color in the cue view and a blue background in the small executor view above the executors.
So this is the look we need in the new cue 7. We are going to use a function called "StoreLook". You get this by
pressing and holding the
MA
key while you press
Store
. Here's the commands:
+
Store
Cue
7
Time
3
Please
Try to press Go+ to see how cue 6 and 7 work.
Notice that this time we specified what cue number (we have done that previously). If you don't specify, then it will
automatically use the next available whole number - so we didn't need to do it in this example.
Also notice that when we use StoreLook it creates a protected cue - There's a "Yes" in the protected column.
Protected cues have a white line above the cue. This is to indicate the values that we might store in one of the
previous cues will not track into the protected cue. E.g. if we add a fixture in cue 2 at 50% then it will also be at
50% in 3 to 6 but in cue 7 it automatically goes to 0% (or what value it might have been stored at).
Editing the cue list
46