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In the previous chapters we also pressed
Clear
a lot. This also has to do with our programmer. We use clear to
remove stuff from our programmer.
Try to press the
Clear
key once.
Now the fixture ID and name tuned back to gray. This fixtures aren't selected anymore. When you turn the level
wheel, nothing happens.
But we still have the values in our programmer and it will still be stored if we chose to do so.
Press
Clear
once more.
Now we have released the values from the programmer and the background and text turned gray. This means that if
you chose to store a cue now, you wouldn't store any values. Said in a different way: Every value with a red text and
background
will be saved when you store - this is called active values. The red background is the important one.
Notice that when you store the values, you might still have them in your programmer. The value text is still red to
show this, but the background isn't red anymore. This means that it will not be stored if you now try to store again.
You'll need to give the fixture an active value again, before storing them again.
Instead of pressing the
Clear
key two times, you could keep it pressed for 1 second - it's the same thing.
I'll tell you more about the programmer when we begin to store cues.
Highlight
I'll like to introduce you to the Highlight function before we move on. Clear you programmer and then press the
Highlt
key. Now press the
Next
key. This should show you that fixture 1 is selected, but notice that you don't have
anything in your programmer.
If you are still in the Fixture Sheet View then you can only see that you are actually doing output in the "Symbol
Output", but if you change back to the Fixture Symbol View, you'll might see it more clearly. The Fixture Symbol
View will always show you the current output (including the percent value) and the Fixture Sheet View will show your
programmer and executor output (I'll tell you more about Executors later) in the different attribute columns - the
small "symbol output" will show the actual output. Make sure you are looking at the Fixture Symbol View and then
press
Next
again.
Notice how it's now fixture 2 that is selected and giving 100% output and fixture 1 is back to 0%. Press
Prev
. Now
we are back to number 1. If you press
Prev
again, then fixture 12 gets output.
When highlight isn't active and If you press and hold the
Highlt
key, then the selected fixtures will begin to flash.
This is very useful when you try to locate a fixture in your rig.
Try to play around with
Next
and
Prev
and toggle highlight on and off by pressing the
Highlt
key. Even try to give
the fixtures a value in the programmer and still use the highlight function - look at the difference in the programmer
value and the "symbol output" in the Fixture Sheet View.
When you feel you have a good understanding of the programmer and the highlight function, you should move on
the next chapter where we are going to create groups.
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