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Tutorial 5—Editing Audio
In this tutorial we will be editing a bundle file with drums, bass, guitar and organ. We will add some
additional percussion, and edit some of the existing tracks. This tutorial covers the following:
•
Importing wave files
•
Dragging and looping clips
•
Slip editing
•
Using automatic crossfades
•
Bouncing tracks
Opening the Project
1.
In SONAR select
File-Open
from the menu.
2.
In the Open dialog, select T
UTORIAL
5.
CWB
and click OK.
3.
The Unpack Bundle dialog now appears. This dialog lets you specify where the project and project
audio will be stored if you Save the file. For the purpose of this tutorial, the defaults should be
acceptable: click OK.
The audio data is loaded into SONAR and T
UTORIAL
5.
CWB
opens.
Importing a Wave File
Now that you have the file open, click the Play button to hear the project. The project contains drums,
bass, and two guitar tracks. Let’s import an organ track:
To Import a Wave File
1.
Click the down arrow in the Snap to Grid combo button located in the Track view toolbar.
The Snap to Grid dialog appears.
2.
In the Snap to Grid dialog, click the Musical Time radio button, select Measure from the list of
durations and click OK.
3.
Make sure the Snap to Grid button is depressed (on).
4.
In the Track pane, right-click below the bottom track and select
Insert Audio Track
from the
menu that appears.
5.
Click the track number of the new track to select it.
6.
We want to insert the new part at measure 18, so click in the Time Ruler at measure 18. The Time
Ruler is at the top of the Clips pane above the drum track.
7.
Select
File-Import-Audio
from the File menu.
The Open dialog appears.
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