Quickstart Guide : Pyramix User Interface
Page 18
Pyramix User Interface
The Pyramix user interface has evolved into an extremely powerful tool for manipulating audio. Commands and
functions can be accessed from pull-down menus, pop-up menus, tab windows and keyboard shortcuts.
There are generally several ways of accessing any given function in Pyramix. This helps users to work in the way
they find most comfortable for the type of projects they are undertaking. It also means ‘Power Users’ can develop
highly efficient operating procedures.
It is perfectly possible to casually use Pyramix without discovering all of the many possibilities on offer. However,
by looking deeper, a far more rewarding experience awaits.
Mouse Modifier Keys
The range of possible actions resulting from a mouse click are massively extended by the use of
Keyboard Modi-
fiers
. These greatly aid productivity and are well worth learning.
Please see: Appendix I Mouse Modifier Keys
on page 75
Context Menus
Right-clicking over objects on screen such as Clips, Mixer Strips and controls and Track Headers pops-up menus
with commands and options relevant to the object.
Keyboard Shortcuts
In particular we would encourage users to use keyboard shortcuts and preferably the standard Pyramix layout.
Keyboard shortcuts can be fully customized and users of other workstations will discover we have also provided
familiar keyboard layouts to help them on their learning curve.
Macros
The Macro is another powerful feature of Pyramix. Macros are sequences of commands which can be invoked by a
single key or key combination. Some macros are conditional. I.e their precise action depends on variables in the
Project. A considerable library of pre-programmed macros is provided together with an editor which enables
users to construct their own macros.
Pyramix Concepts
Project
A
Project
is the top level of organization. Projects are saved with the file extension
.PMT
. A
Project
controls and
keeps track of all the various elements you are assembling at a given time. A
Project
always contains a
Mixer
and