Delete a preset
You can delete a preset by pressing
Delete
and then the preset you want to delete. If the preset is used
somewhere, then you get a warning window, asking if you really want to delete the preset.
If you choose to delete a used preset, then the values currently in the preset are copied to the cues where it's used.
So your cues still works.
If you Oops this deletion, then you get the preset back but the link between the cue and preset is still broken and
you won't get that back.
Related links
5.8. How to work with cues
Cues contain values for some or all fixtures. If you are looking for more general knowledge about the what cues are,
then please have a look at the
help page.
In this help page we are going to have look at how to work with the cues.
Create cues
Cues are organized in a cue list on an executor. You can store cues on any executor that isn't a group master or a
special master.
You need some fixtures and some values in your programmer. If you don't know what I'm talking about please have
a look at the
and
With some active values in your programmer you can choose to store this information in a cue. This can be on the
main executor or on one of the other executors. If you don't know what executors are please read the
If you want to store your values in a cue on the main executor press
Store
Please
. This will store the first
available cue number. If you don't have anything on the main executor before doing this then you'll now have cue
number 1. If you have cue number 1, then you'll not store the values directly. Instead you'll be asked what you want
to do. This is generally the case the second time you store a cue on an executor. You'll get this Choose Store
Method window:
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