Reference •
Program mode
179
Page 8: VDF velocity sensitivity
On the iS35, the VDF EG can be affected by your key-
board playing dynamics or by the velocity values of
MIDI Note messages received from an external MIDI
device. Instruments such as a piano, on which strongly
played notes are brighter, can be easily simulated
using this capability. Even when the VDA does not
change, using velocity to modify the filter can produce
a variety of interesting effects.
You can also use keyboard dynamics to modify the
speed of the VDF EG. Note velocity can shorten or
length each of the four EG segments.
VDF1/VDF2
When a double oscillator program is selected, this
specifies the oscillator whose filter parameters will be
edited.
You can also switch between oscillators 1 and 2 by
pressing the VARIATION buttons [1] or [2].
EG (EG intensity)
[–99…+99]
Specifies the effect that keyboard dynamics will have
on the VDF EG.
Positive
(+) settings will cause EG depth to decrease
for softly-played notes, causing cutoff frequency to
change less.
Negative
(–) settings will cause EG depth to decrease
for strongly-played notes.
With a setting of 0, the depth will be as specified by the
“Page 5: VDF” EG Intensity parameter.
CL (Color)
[–99…+99]
Specifies the effect that keyboard dynamics will have
on the Resonance.
Positive
(+) settings will cause Resonance to increase
for strongly-played notes, and to decrease for softly-
played notes.
Negative
(–) settings will have the exact opposite
result.
With a setting of 0, the Resonance of all notes will be as
specified by the “Page 5: VDF” Color parameter.
T (Time amount)
[00…99]
Specifies the amount of the effect that velocity will
have on VDF EG speed.
Higher values
will produce a greater change.
With a setting of 0, EG speed will not be affected.
This parameter only specifies the amount of the effect
that velocity has on EG speed. Whether velocity will
length or shorten the various EG times is determined
by the following four parameters.
A (Attack time)
[–, 0, +]
Specifies the direction of the change that velocity will
cause for Attack Time.
A setting of “+” will cause the attack time to be short-
ened for strongly played notes.
A setting of “–” will cause the attack time to be length-
ened for strongly played notes.
With a setting of 0, the attack time will not be affected
by velocity.
VDF1/VDF2
Time amount
Decay time
Attack time
EG intensity
Color
Release time
Slope time
VDF EG velocity sensitivity (for positive (+) settings)
VDF EG settings
Softly played note
Strongly played note
Note-off
Note-off
Note-off
Note-on
Note-on
Note-on
Содержание iS35
Страница 1: ...AI2 Synthesis System User s Guide Interactive Music Workstation iS35...
Страница 9: ...GETTING STARTED...
Страница 71: ...REFERENCE...