20
21
5-1 WEAPON TARGETING AND SHOOTING
Weapon targeting is performed by using the
right targeting stick
to place the targeter over the enemy on the screen. The upper
body weapons are capable of moving independently and
therefore give the VT a maximum 180
°
targeting radius. After you
place the cursor over the enemy, you can fire your main weapon
by pressing the
main weapon trigger
or your sub weapon by
pressing the
sub weapon trigger
.
5-2 LOCK-ON FUNCTION
In the VT, a special lock-on feature automatically targets certain
enemies. Once the targeter begins flashing on screen, pressing
the
lock-on button
on the
right targeting stick
allows you to
lock-on. While locked-on, if you press either your
main weapon
or
sub weapon
triggers you will automatically target the enemy.
You can unlock the lock-on by pressing the
lock-on button
again
when the targeted enemy is destroyed, or if the enemy slips off
your screen.
Note: Because the lock-on function was basically designed for
anti-VT use, any other targets besides the VT or enemy cannons
will not work with the lock-on feature.
5-3 CLOSE COMBAT TARGETING
Within the VT’s sub weapons are several close combat weapons.
The ALC205 plasma torch is a good example since it can only be
used on a VT, and is quite a special weapon. However, you must
be careful. If you use one of these weapons then your target will
be slightly different from normal and you will switch into close
combat mode. This targeting mode is useful for close fighting
with a quick enemy that is immediately in front of you. The
targeter will only work on items right in front of your VT. If you
press the
sub weapon button
while the enemy is right in front
of you, you will charge forward and strike with your plasma
torch.
SECTION 5. VT ATTACK
TARGETING RADIUS
TARGETING DISTANCE
180
°
SUB WEAPON TARGETING
Outside targeting range
Within targeting range
MAIN WEAPON TARGETING
Outside targeting range
Within targeting range
LOCK-ON
Possible lock-on
Post lock-on
CURSORS IN NORMAL AND CLOSE-IN FIGHTING
Normal mode
Close-in mode
5-4 FSS (Target Estimating Firing System)
The FSS is a firing system that was developed to analyse combat
data and movement patterns of enemy VTs
Pressing the
FSS button
on the
targeting stick
switches the firing
mode from normal to Target Estimating Firing System, allowing
you to automatically focus on the location where the enemy will
most likely go next. Pressing the
FSS button
again returns to
normal firing mode.
Note: The FSS is a new function of the 2nd generation OS and
therefore is not loaded on VTs with a first generation OS. The
estimation data on the enemy’s movement pattern is not perfect,
and if the opponent is well trained then it can perform moves
that the FSS is incapable of estimating. There are some
opponents, therefore, that the FSS will not be effective on.
5-5 FIRING RANGES OF DIFFERENT WEAPONS
Each weapon has a firing range. The pilot should have a firm
grasp of both the maximum and the most effective firing range for
each weapon. The effective firing range for each weapon is
displayed either to the left or right of the main monitor target
and is set by the artillery control system.
The main weapon’s prime target range is listed to the right of the
targeter. The sub weapon’s prime target range is listed to the left.
The prime target range for both weapons overlaps the targeter. If
the enemy goes out of a range, a message appears telling you that
the enemy is out of range.
5-6 NOTES ON FIRING WITHIN EFFECTIVE
TARGET RANGE
The effective target range was set up mainly to display the
effective target range on the main monitor. However it was
basically designed for anti-VT fighting. When you’re fighting an
opponent with less armour than the VT (such as a tank), there is
a good chance that shots will have enough power to kill some
enemies that are out of range. Also, the effective target range is
programmed based on thickness of the VT armour, as set by
Pacific Rim Organisation standards. Therefore if a target with
heavy armour is in the effective targeting range, there is the
chance that it will not take damage. Be careful.
WHEN USING THE PLASMA TORCH
High speed movement
FSS FIRING LINES
Position of locked target when you are firing
Position of locked target when bullet hits
Содержание STEEL BATTALLION
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