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Broadcast Pix
V5
3.7.5 Global Naming of Memories
Caution:
memory naming is a global function and will affect all memories in all shows. Whatever name
and PixButton image you choose will be used on all shows.
To name a memory:
1.
Navigate to the expanded
Memory window shown on the
previous page.
2.
Click on
Edit memory.
The
Edit Memory window opens.
You may also double-click the
memory.
3.
Fill in the name you wish to
give the Memory, in the
Name
for memory x
field.
4.
If you leave the
Use name on
PixButton
box checked, the
name you entered will be put
on the PixButton and
displayed as such on the
switcher panel.
As you type a name, the
PixButton icon will update
automatically to show a
preview.
5.
Press
OK
. The Memory will
now appear with it’s name in
Memory list for the show.
3.7.5