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Sequencers
View/Edit Sequence Steps
Revision 9
900 Control Station User Guide
145
May 2014
View/Edit Sequence Steps
This display lets you view and edit step parameters.
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Time/Events
•
Auxiliary
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Outputs 1-8 and 9-16
Edits do not affect the sequence in memory unless you save the sequence.
ATTENTION
Sequence must be in READY or STOP state before steps can be edited.
Edit Time/Events
Item
Description
Step
Step number
State
Enter a State Number to assign to the step. 1-50.
State Name
Name of state. A unique State, “State 0”, can be used to indicate the last step in a
Sequence. The Sequencer function block will go to Stop mode when it encounters any
Step whose State is State 0.
Timer Duration
Length of the step in Time Units. When Timer Duration expires, the sequence will jump to
Timer Next Step.
If you specify a “next step” of zero, the Sequence will STOP when its “next step” trigger is
received. For example, if Step 1 has a Timer Duration of one minute and a “Timer Next
Step” of zero, the Sequence will stay in Step 1 for one minute and then STOP.
If you specify a Timer Duration value of zero, the Sequence will remain at that Step until
Event 1 or Event 2 occurs, or an Advance input or command is received.
Timer Next Step
When Timer Duration expires, the sequence will jump to Timer Next Step.
Event Signal 1
When Event Signal 1 is triggered the sequence will jump to Event 1 Next Step.
Event 1 Next Step
When Event Signal 1 is triggered the sequence will jump to Event 1 Next Step.
Event Signal 2
When Event Signal 2 is triggered the sequence will jump to Event 2 Next Step.
Event 2 Next Step
When Event Signal 2 is triggered the sequence will jump to Event 2 Next Step.