Timecode:
Displays the Timecode.
Choose Internal to use an internal clock to synchronize
all the players. Choose SMPTE to control the Timeline
by using an SMPTE signal. Choose MTC to control
the Timeline by using an MTC signal. See
and
for
more details.
SMPTE Offset:
Displays the SMPTE offset.
This property applies a positive or negative offset to
the received SMPTE Timecode. If the SMPTE offset
causes a Timecode to go negative or to go outside the
Timeline length, the offset is ignored.
When Starting:
This property can help manage Timeline transitions
with interactive inputs.
This property ensures that whenever this Timeline is
started, other Timelines may continue or be stopped.
The options for this property are …
1.
Don’t stop any timeline.
2.
Stop all other timelines.
3.
Stop timelines within Group.
Fade In Time(s):
This property specifies the time after which other
Timelines are stopped, if this option is set.
This property is typically used to give additional time
for a new Timeline to play on top of currently playing
content, so that the other Timelines may stop without
causing a gap in Timeline content.
Play At Player Startup:
This property ensures that the Timeline is automatic-
ally started when launching the players.
7.8
Inputs pane
The Inputs pane allows you to create open sound control (OSC), tangible user interface
object (TUIO), and digital multiplex (DMX) inputs that can then be used to control real-
time media elements in your project.
179
Barco Pn: 60600325
Barco Media Server XPR-Series User Guide
Section 7: Window menu panes
Summary of Contents for XPR-600
Page 1: ...Barco Media Server XPR Series User Guide Part number 60600325 Version 00 00 January 22 2016...
Page 4: ...HighEndSystems Barco Pn 60600325...
Page 11: ......
Page 17: ......
Page 19: ......
Page 63: ......
Page 79: ......
Page 131: ......
Page 145: ......
Page 235: ......
Page 237: ......
Page 247: ......
Page 255: ......
Page 267: ......