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Edit Drumkit 13•27
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Edit Drumkit 13•27
• Drumkit (Edit)
The WK3 «Edit Sound» section includes facili-
ties to edit the WK3 Drumkits using ‘macro edit’
methods which permit the rapid modification of
up to four Percussive instrument sounds. Each
Performance can store one modified Drumkit
among the 8 permitted edited Sounds.
As for the Edit Sound facility, the modifications
relate to the Drumkit, therefore, by means of the
Sound Edit parameter in Edit Performance, you
can choose to assign the original Rom Drumkit
or the edited version to a track. Up to a maxi-
mum of four percussive instrument sounds of a
Drumkit can be edited and only one edited
Drumkit can be memorised to a Performance.
It is possible, however, to memorise a dif
ferent
edited version of the same Drumkit to a different
Performance.
You can change the parameter status of an ed-
ited Drumkit or replace the Drumkit with a com-
pletely different edited Sound, but the same ed-
ited Drumkit stored in a different Performance will
remain intact.
Performances which contain a modified Drumkit
are identified by the prefix “E” before the Drumkit
Program Change shown in the Edit Performance
Program page:
1/11 PERFORM:
E113 15 10
DRUMKITS
In a Drumkit, a percussive instrument is assigned
to each note of the keyboard. This allows a
Drumkit to be controlled across a single MIDI
channel.
This type of Sound occupies Banks 2 and 3 of
the Sound Groups.
DYNAMIC SWITCH
Some Percussive sounds incorporate a second
sound on a higher dynamic level. The second
sound is triggered by playing the relative note
harder.
The Edit Drumkit facility is not able to edit sepa-
rately the drum sounds containing a dynamic
switch. The parameters af
fect both sounds si-
multaneously.
THE EDIT DRUMKIT PROCEDURE
The procedure varies slightly with respect to that
used to edit Sounds and the relative parameters
are completely different.
• Drumkit (Edit)
The WK3 «Edit Sound» section includes facili-
ties to edit the WK3 Drumkits using ‘macro edit’
methods which permit the rapid modification of
up to four Percussive instrument sounds. Each
Performance can store one modified Drumkit
among the 8 permitted edited Sounds.
As for the Edit Sound facility, the modifications
relate to the Drumkit, therefore, by means of the
Sound Edit parameter in Edit Performance, you
can choose to assign the original Rom Drumkit
or the edited version to a track. Up to a maxi-
mum of four percussive instrument sounds of a
Drumkit can be edited and only one edited
Drumkit can be memorised to a Performance.
It is possible, however, to memorise a different
edited version of the same Drumkit to a different
Performance.
You can change the parameter status of an ed-
ited Drumkit or replace the Drumkit with a com-
pletely different edited Sound, but the same ed-
ited Drumkit stored in a different Performance will
remain intact.
Performances which contain a modified Drumkit
are identified by the prefix “E” before the Drumkit
Program Change shown in the Edit Performance
Program page:
1/11 PERFORM:
E113 15 10
DRUMKITS
In a Drumkit, a percussive instrument is assigned
to each note of the keyboard. This allows a
Drumkit to be controlled across a single MIDI
channel.
This type of Sound occupies Banks 2 and 3 of
the Sound Groups.
DYNAMIC SWITCH
Some Percussive sounds incorporate a second
sound on a higher dynamic level. The second
sound is triggered by playing the relative note
harder.
The Edit Drumkit facility is not able to edit sepa-
rately the drum sounds containing a dynamic
switch. The parameters affect both sounds si-
multaneously.
THE EDIT DRUMKIT PROCEDURE
The procedure varies slightly with respect to that
used to edit Sounds and the relative parameters
are completely different.
Содержание WK3 World Keyboard
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