The
ORCHESTRA
buttons were designed with a handy color code to guide users, avoid mistakes, and give a
constant status of the device. Thus, all
ORCHESTRA
buttons have two or three different states (and colors),
depending on their function and their current state.
All available (selectable) buttons, functions and effects light up
green
, other than the Source Main buttons
which light up in red.
Any selected button on the
ORCHESTRA
turns a bright
yellow
.
The TAKE button is displayed in
red
, and will blink red when active.
The
ORCHESTRA
is comprised of several double-take buttons (CLEAR, CLEAR PIPs, CLEAR LOGOs,
CLEAR ALL buttons...) which should be pressed once to activate and a second time to confirm. These will
blink yellow while waiting for confirmation.
Finally, some of the
ORCHESTRA
buttons (SOURCE PREVIEW for example) will turn pale
yellow
when they
have been selected, are active, but are not currently being worked with.
PIP:
a PIP refers to Picture-in-Picture. It is a source (typically of reduced size) that is positioned over another
background image or another pIp. pIps can be reduced, enlarged, bordered and shadowed. They can
overlap one another, depending on their visual priority.
LOGO:
a Logo is a part of an image that can be flash captured from any video or computer source, by keying
or image cut-out. Logos can be positioned anywhere on your screen.
KEYING & TITLING:
a Key is an electronic process whereby an image is electronically superimposed over
another source or background by masking out either a color (chroma key), or a luminance level (Luma Key).
Keys are typically used for titles, logos and special effects.
1-3. ORCHESTRA COLOR CODES
6
Содержание ORCHESTRA
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