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7.7.1. Coin chute type
COMMON:
Allow all credits to be used by all players.
INDIVIDUAL:
Treat each player's credits individually.
7.7.2. Service type
When the COIN CHUTE TYPE is set to COMMON, the number of credits available
to all players will increase by 1.
COMMON:
When the COIN CHUTE TYPE is set to INDIVIDUAL, each player's credits will
increase by 1.
When the COIN CHUTE TYPE is set to COMMON, the number of credits available
to all players will increase by 1.
INDIVIDUAL:
When the COIN CHUTE TYPE is set to INDIVIDUAL, the player corresponding to
the SERVICE Button's credits will increase by 1.
7.7.3. Coin chute #1 coin to credit rate. (Coin to credit conversion rate)
1 COIN(S) COUNT AS 1 CREDIT(S)
1 coin counts as 1 credit
2 COIN(S) COUNT AS 1 CREDIT(S)
2 coins count as 1 credit
3 COIN(S) COUNT AS 1 CREDIT(S)
3 coins count as 1 credit
4 COIN(S) COUNT AS 1 CREDIT(S)
4 coins count as 1 credit
5 COIN(S) COUNT AS 1 CREDIT(S)
5 coins count as 1 credit
1 COIN(S) COUNT AS 2 CREDIT(S)
1 coin counts as 2 credits
1 COIN(S) COUNT AS 3 CREDIT(S)
1 coin counts as 3 credits
1 COIN(S) COUNT AS 4 CREDIT(S)
1 coin counts as 4 credits
1 COIN(S) COUNT AS 5 CREDIT(S)
1 coin counts as 5 credits
FREE PLAY
Free play (no coins required)
DETAIL SETTING
More detailed settings
7.7.4. Coin chute #2 coin to credit rate. (Coin to credit conversion rate)
(Can only be set when the COIN CHUTE TYPE is set to COMMON and the COIN setting for the COIN
CHUTE #1 COIN TO CREDIT RATE is set to "1")
Summary of Contents for HOUSE OF THE DEAD 4 SUPER DELUXE
Page 18: ...15 Ensure adequate ventilation is maintained as detailed below...
Page 103: ...100 10 15 Display internal test pattern...
Page 105: ...102...
Page 121: ...118 3 Disconnect the two connectors 4 Remove the six screws from the side of the projector...
Page 124: ...121 9 After exchanging the LED board enter TEST Mode and perform a lighting test...
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