Page 51 of 163
C H A P T E R F O U R T E E N
14.
Changes in the latest DLC-C003 software
If you are used to using the DORTRON’s DLC-C003 console, this section
gives you a quick rundown of the differences between the DLC-C003
you know and love and the new version of software. There are some
exciting new features.
14.1
Wheel acceleration
16 bit attributes now always work in 16 bit mode. If you spin the
wheels faster, the DLC-C003 will skip values to change the attribute
faster. If you spin the wheels slowly the attribute will change with
maximum resolution. You can change the acceleration factor on the
wheels, see page 133.
14.2
Preset Focuses are now Palettes
Preset Focuses are now called Palettes, in line with other DORTRON’s
consoles (except for the “Focus” button, which remains stubbornly
engraved).
You can now recall Palettes from the softkeys by pressing the Focus
button and the display shows you what the palette contains. This is
similar to the Palette displays on the Sapphire, if you’re used to that
console.
You can apply a palette to all fixtures, without having to select them. If
you recall a palette with no fixtures selected it will be applied to all
fixtures (but the palette is not entered into the programmer).
You can apply a palette to all fixtures in a memory, by holding down
the button for the palette and then pressing the memory’s Swop button.
Again the palette is not entered into the programmer.
Each page of fixtures now has a separate page of palettes accessible
from the handle “Flash” buttons. (previously the same 30
palettes/focuses appeared on all fixture pages). This option needs to be
enabled in the user settings, see page 136.
14.3
Chases can include shapes
You can now include shapes in a chase and in cues of the Theatre Stack.
Each step can include different shape settings. If the shape is also
present with unchanged parameters in the next step, it will continue,
otherwise it will stop at the end of the step time.
14.4
Intelligent Attribute display
The display above the wheels can now show the attribute value name;
for example, on a colour wheel you may see “Open”, “Red” etc
displayed as you turn the wheel.
This function requires Range information to be supported by the
personality file for the fixture. If an updated personality file including
the Range information becomes available, there is a function to update
the Range table for the patched personalities in the console, so you
don’t have to repatch. This is in the Utilities section of the System
menu.