Debugger Components
Visualization Utilities
148
Microcontrollers Debugger Manual
Bitmap Instrument
You can use the Bitmap instrument to give a special look to your visualization, or to
display a warning picture.
Additionally, it can also be used as a bitmap animation. Its attributes are shown in
Table
3.49
.
In general, for showing the bitmap, the following condition has to be true:
(port_memory & ANDmask) == EQUALmask
Following is a practical example about using the AND and EQUAL masks
You want to show in the visualization a tail light of a car. For this you need bitmaps (e.g.
from a digital camera) of all possible states of the tail light (e.g. flasher on, brake light on,
etc.). Usually the status of all lamps are encoded into a port or memory cell in your
application, and each bit in this cell describes whether a lamp is on (e.g., bit 0 says that the
Table 3.48 Bar Instrument Attributes
Attribute
Description
Low Display Value
Defines zero point of the indicator. Values below this definition
are not displayed.
High Display Value
Defines highest position of the indicator. Defines the value on
which the indicator reads 100%.
Bardirection
Sets desired direction of the bar that displays the value.
Barcolor
Specifies color of the bar. Default color is red.
Table 3.49 Bitmap Instrument Attributes
Attribute
Description
Filename
Specifies the location of the bitmap. With the button behind, you
can browse for files.
AND Mask
Performs a bitwise-AND operation with this value. AND the
value of the selected port. Default value is 0.
EQUAL Mask
This value is compared to the result of the AND operation. The
bitmap is displayed only if both values are the same. Default
value is 0.
Summary of Contents for Microcontrollers
Page 1: ...Microcontrollers Debugger Manual Revised 22 October 2007 ...
Page 20: ...Table of Contents 20 Microcontrollers Debugger Manual ...
Page 24: ...Book I Contents 24 Microcontrollers Debugger Manual ...
Page 60: ...Debugger Interface Highlights of the User Interface 60 Microcontrollers Debugger Manual ...
Page 156: ...Debugger Components Visualization Utilities 156 Microcontrollers Debugger Manual ...
Page 198: ...Real Time Kernel Awareness OSEK Kernel Awareness 198 Microcontrollers Debugger Manual ...
Page 236: ...Synchronized Debugging Through DA C IDE Troubleshooting 236 Microcontrollers Debugger Manual ...
Page 238: ...Book II Contents 238 Microcontrollers Debugger Manual ...
Page 332: ...HC08 Full Chip Simulation Configuration Procedure 332 Microcontrollers Debugger Manual ...
Page 348: ...MON08 Interface Connection Device Class Description 348 Microcontrollers Debugger Manual ...
Page 364: ...ICS MON08 Interface Connection Device Class Description 364 Microcontrollers Debugger Manual ...
Page 428: ...HC08 FSICEBASE Emulator Bus State Analyzer BSA 428 Microcontrollers Debugger Manual ...
Page 430: ...Book III Contents 430 Microcontrollers Debugger Manual ...
Page 466: ...HCS08 Full Chip Simulation Peripheral Modules Commands 466 Microcontrollers Debugger Manual ...
Page 544: ...HCS08 On Chip DBG Module HCS08 DBG V3 New Features 544 Microcontrollers Debugger Manual ...
Page 546: ...Book IV Contents 546 Microcontrollers Debugger Manual ...
Page 576: ...Book V Contents 576 Microcontrollers Debugger Manual ...
Page 698: ...Book VI Contents 698 Microcontrollers Debugger Manual ...
Page 714: ...Flash Programming NVMC Commands 714 Microcontrollers Debugger Manual ...
Page 730: ...Book VII Contents 730 Microcontrollers Debugger Manual ...
Page 840: ...Book VIII Contents 840 Microcontrollers Debugger Manual ...
Page 864: ...Book IX Contents 864 Microcontrollers Debugger Manual ...
Page 868: ...Legacy Target Interfaces Removed 868 Microcontrollers Debugger Manual ...