114
ESI-32 Operation Manual
Background:
About
Looping
Sampling is the process of storing sounds in digital memory. Since each
individual sample (not the complete sample, but each element of the
sample) requires one memory slot, memory requirements increase if you
sample long sounds or use high sampling rates.
How Looping Works
Looping is a technique that can extend a sound’s length without using
lots of memory. It is based on the fact that many sounds start off with a
complex attack transient, then settle down to a comparatively steady
sound. Listen carefully to a plucked guitar string. The first part of the
sound consists of a complex mixture of pick noise and several harmon-
ics; after a while, the string decays down to a pretty steady repetitive
waveform.
Since the latter part of the waveform is repetitive, there is no need to
waste memory sampling several seconds of it. Instead, you can mark off
a loop of the repetitive section, and instruct the ESI-32 to play that
looped section for as long as the key is held down. After playing to the
end of the loop, the ESI-32 will jump back to the beginning of the loop
and play through the loop again. This process repeats until you release
the key playing back the sample.
Loop
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