Value can also be obtained using ‘Other --> 85’.
Instance – Select the object instance. There are usually multiple instances of objects
in a device. This identifies which one you want.
Array Index – Some properties are an array of values. If applicable, enter the array
index here. Enter -1 to indicate no array index is to be used. Zero is a valid index.
Bit Num – When the property type is a bit string, this entry may be used to specify
which bit you wish to single out, especially when applying the result to a Binary object.
If no bit number is provided, the entire bit string will be assembled as an integer value
representing a mask containing all bits.
Data Type – Select the data type expected from this list. Note that some types are not
supported here. Character string, for example, is one type of data that cannot be
forced into Analog, Binary, or Multi-state objects by the ValuPoint.
Priority – You must use a priority level when writing to a Commandable object. If the
object is not commandable, you must select ‘None’ here to avoid having the request
rejected.
8.4 Global Object
You may with to set aside an object that is simply there to hold data written by
8. Object Map Page
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