access three expressive dimensions for each individual pad: pressure,
slide and per-note pitch bend.
Pressure
– refers to the amount of finger pressure that is received after
the initial note is struck; this is also commonly referred to as
“aftertouch.” You can play and hold a note on a pad, then change the
amount of finger pressure to affect the sound. This is done by routing
pressure data to different modulation destinations (such as the filter
cut off or resonance) in MPE-capable devices.
Slide
– refers to vertical finger movement on the pad. You can play and
hold a note on a pad, then move your finger up or down to affect the
sound. You can also strike a pad at different locations on the Y-axis to
trigger different results with each strike. Slide modulation data can be
routed to various destinations in MPE-capable devices.
Per-note pitch bend
– refers to horizontal finger movement on the pad
that initiates pitch bend messages for each note. This option is
commonly displayed as “NotePB” in Live devices. You can play and
hold a note on a pad, then move your finger left or right to bend the
pitch. Depending on the
In-Tune Width settings,
the pitch bend can
vary from extreme to subtle, and even vibrato-like effects can be
achieved. You can also bend the pitch from one pad to another;
similarly to the fretboard on a guitar. When using the In Key scale
option, the pitch bend will always be in key. When using the Chromatic
scale option, the pitch bend will be in half steps. By default, per-note
pitch bend is automatically enabled for Live devices that can receive
per-note pitch bend data. If a device does not have per-note pitch
bend, then you can slide your finger horizontally on a pad to retrigger
notes (aka glissando).
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