JesterML Operating Manual
Glossary
62 of 73
73-406-00 Issue 2.0
Movement Effect
The JesterML can generate a number of movement effects for fixtures which have
Pan & Tilt parameters.
Multi-Function-Key
The JesterML has 10 of these, which change function depending on whether
CHASES, SPECIAL, FIXTURES, COLOUR, BEAMSHAPE or POSITION is selected.
The function of each button is indicated on the LCD above it. These keys may be
paged, with the current page being shown on the 7-segment displays above the
Page Up/Down buttons.
Multi-Part
Some fixtures require more than one DMX Address. This is most commonly found
with a
Lamp + Scroller
fixture, where the lamp will have one DMX address (set on the
dimmer controlling it), and the scroller will have another DMX address, either set on
the scroller itself, or on the scroller control unit.
MSD
Mass Storage Device. See
Flashdisk
.
Mode
The button which defines which mode the JesterML is in.
Modifiers
The options available within a chase: Attack, Direction and Speed.
Non-Isolated
The DMX512-A output port on the back of the JesterML is
not
isolated. Conversely,
the DMX512-A input port on the back of the JesterML is opto-isolated. This is the
preferred grounding topology of the DMX512-A standard.
Notes
Part of the MIDI system, whereby a specific note can trigger a memory or submaster.
Numeric Entry
The JesterML allows you to use the Multi-Function-Keys to enter numbers into the
desk, where appropriate. USB Keyboards are also supported.
Offset
The time shift that is applied to a
Movement Effect
from it’s reference. The offset of
a Movement Effect is controlled by the wheels when the appropriate POSITION
wheel group is selected for a fixture with Pan & Tilt.
Output
A single channel, which is controlled by the JesterML.
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