Fixture Control
JesterML Operating Manual
73-406-00 Issue 2.0
35 of 73
LTP
When playing back moving light parameters, they are adjusted on the desk using a
Latest Takes Precedence (LTP) philosophy. This means that when you play back a
memory, submaster or palette which contains information for a moving light channel
(or you take direct control with a wheel or the HOME button), it will change the
parameters to their required values. This channel will now be set to that value until
another memory, submaster or palette is triggered to adjust the parameter to another
value (or you take direct control with a wheel or the HOME button). Therefore, on
raising a submaster, the parameter is triggered, and on lowering the submaster, the
parameter remains at its value until another trigger is detected.
Moving light parameters are triggered when a submaster reaches 5% and when a
memory GO trigger is received.
Tagging & Untagging
When the desk is operating in Partial Mode (the default Mode, which can be changed
in Setup – Record Options if required), parameters must be ‘tagged’ to be recorded.
Tagging is particularly important when using submasters, to ensure that only the
desired fixtures change when using that submaster.
Tagging is also important when overlaying palettes on each other to build up looks.
For example some palettes may contain commonly used gobo wheels, and other
palettes may contain commonly used gobo rotation speeds. Because both of these
control parameters would normally be in the Beamshape attribute, you need to
ensure that only the desired parameters are tagged when each palette is recorded.
Untagged parameters are not recorded.
Tagging is different to fixture selection, and it is important to understand the
distinctions between the two.
•
Tagging
is indicated by the parameter or fixture name being displayed in inverse
graphics on the LCDs, and shows what will be recorded.
•
Fixture selection
is indicated by the LEDs in the Multi-Function-Keys being lit or
flashing, and shows what will be adjusted with the wheels, home button or
palettes.
Moving a fixture wheel or applying a palette will TAG the parameter for programming.
To UNTAG a parameter from programming, hold down the TAG/UNTAG button and
move the wheel. The Wheel LCD will swap from inverse graphics (blue text on white
background) to normal graphics (white text on a blue background) to indicate that the
parameter is untagged.
Attributes can be tagged & untagged together by holding TAG/UNTAG and pressing
COLOUR, BEAMSHAPE or POSITION. This will untag all of the parameters for the
attribute you pressed.
Fixtures can be tagged & untagged by holding down the fixture’s Multi-Function-Key
when FIXTURES is selected, until the LCD above the Multi-Function-Key indicates
that the tag state for the fixture has changed.
In a similar way as multiple fixture selection, multiple fixtures can be tagged and
untagged by holding down the first fixture button, and then holding down the last
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