
58
Working with Flash Documents
Saving documents when you undo steps
By default, when you undo a step using Edit > Undo or the History panel, the file size of the
Flash document does not change, even if you delete an item in the document. For example, if
you import a video file into a document, and then undo the import, the file size of the
document still includes the size of the video file. This is because any items that you delete
from a document when performing an Undo command are preserved in case you want to
restore the items with a Redo command. You can permanently remove the deleted items from
the document, and reduce the document file size, by using the Save and Compact command.
To permanently remove items deleted by the Undo command:
■
Select File > Save and Compact.
Automating tasks with the Commands
menu
When you create documents, you might want to perform the same task numerous times. You
can create a new command in the Commands menu from steps in the History panel and reuse
the command multiple times. Steps replay exactly as they were originally performed. You can’t
modify the steps as you replay them.
You should create and save a new command if there’s a chance you might want to use a set of
steps again, especially if you want to use those steps the next time you start Flash. Saved
commands are retained permanently, unless you delete them. Steps that you copy using the
History panel Copy Steps command are discarded when you copy something else. For more
information, see
“Copying and pasting steps between documents” on page 57
.
About steps that can’t be used in commands
Some tasks in Flash can’t be saved as commands or repeated using the Edit > Repeat menu
item. These commands can be undone and redone, but they cannot be repeated.
Examples of actions that can’t be saved as commands or repeated include selecting a frame or
modifying a document size. If you attempt to save an unrepeatable action as a command, the
command is not saved.
Содержание FLASH 8-FLASH
Страница 1: ...Using Flash ...
Страница 12: ...12 Contents ...
Страница 110: ...110 Using Symbols Instances and Library Assets ...
Страница 128: ...128 Working with Color Strokes and Fills ...
Страница 156: ...156 Drawing ...
Страница 190: ...190 Working with Text ...
Страница 224: ...224 Working with Graphic Objects ...
Страница 270: ...270 Creating Motion ...
Страница 310: ...310 Working with Video ...
Страница 362: ...362 Working with Screens Flash Professional Only ...
Страница 386: ...386 Creating Multilanguage Text ...
Страница 454: ...454 Data Integration Flash Professional Only ...
Страница 500: ...500 Publishing ...
Страница 534: ...534 Creating Accessible Content ...