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Data Integration (Flash Professional Only)
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The data resolution layer provides resolver components that can translate changed data
into a format that is consumable by an external data source. In addition, these
components can accept and translate updates from an external data source so that they can
be consumed by a Flash client. For more information, see
“Data resolution (Flash
Professional only)” on page 427
.
When you integrate external data into a Flash application, you connect to the external data,
select different elements of the data schema that you need for your application, and bind them
to component fields within your application. You manage how the data is displayed in your
application and how it’s updated on the server.
The following image depicts the flow of data within a Flash application and identifies the
different elements that comprise the Flash data architecture. Data binding is represented by
the red arrows between the components. As shown in the diagram, you will need to set up
data bindings between properties of UI controls and properties of a DataSet component;
between the DataSet component and a connector component; between the DataSet
component and a resolver component; and between a resolver and a connector component.
Typically, you add data components to the Stage in a Flash document. (See
“Workflows for
using the data components” on page 393
and in each component entry in Components
Help.) The data components have no visual appearance in a runtime application. If you
prefer, you can also create and access the data components through ActionScript code,
although you may still need to perform some tasks through the Flash interface. To work with
data binding classes in ActionScript instead of in the Flash interface, see “Making data
binding classes available at runtime (Flash Professional only)” in the
Components
Language Reference
.
Содержание FLASH 8-FLASH
Страница 1: ...Using Flash ...
Страница 12: ...12 Contents ...
Страница 110: ...110 Using Symbols Instances and Library Assets ...
Страница 128: ...128 Working with Color Strokes and Fills ...
Страница 156: ...156 Drawing ...
Страница 190: ...190 Working with Text ...
Страница 224: ...224 Working with Graphic Objects ...
Страница 270: ...270 Creating Motion ...
Страница 310: ...310 Working with Video ...
Страница 362: ...362 Working with Screens Flash Professional Only ...
Страница 386: ...386 Creating Multilanguage Text ...
Страница 454: ...454 Data Integration Flash Professional Only ...
Страница 500: ...500 Publishing ...
Страница 534: ...534 Creating Accessible Content ...