468
Publishing
The following browsers support windowless modes:
Configuring publish settings for Flash Player
detection
You can configure your document to detect your users’ Flash Player version. If you select
Detect Flash Version in the Publish Settings dialog box, your SWF is embedded in a web page
that includes Flash Player detection code. If the detection code finds an acceptable version of
Flash Player installed on the end user’s computer, the SWF file plays as designed. If an end
user does not have the version of Flash needed to view the SWF, an HTML page with a link
from which to download the latest version of Flash Player is displayed. Flash Player detection
is available only for publish settings set to Flash Player 4 or later, and for SWF files embedded
in the Flash Only or Flash HTTPS templates.
The HTML templates listed below do not support Flash Player detection. This is because the
JavaScript in those templates conflicts with the JavaScript used to detect the Flash Player. To
detect for the presence of Flash Player before allowing a browser to view SWF files that use the
templates listed below, you must create a separate HTML page with its own SWF file to
detect Flash Player before redirecting browsers to the HTML page containing the Flash
content. The templates that do not directly support Flash player detection are:
■
Flash for PocketPC 2003
■
Flash with AICC Tracking
■
Flash with FSCommand
■
Flash with Named Anchors
■
Flash with SCORM Tracking
Operating system
Internet Explorer Netscape
Other
Macintosh OS X 10.1.5 and
10.2
5.1 and IE 5.2
7.0 and later
•
Opera 6 or later
•
Mozilla 1.0 or later
•
AOL/Compuserve
Windows
5.0, 5.5, and 6.0
7.0 and later
•
Opera 6 and later
•
Mozilla 1.0 and later
•
AOL/Compuserve
NO
T
E
Flash Player 5 and later are installed on 98% of Internet-connected computers, making
Flash Player detection a reasonable method by which to ensure that end users have the
correct version of Flash installed with which to view your content.
Содержание FLASH 8-FLASH
Страница 1: ...Using Flash ...
Страница 12: ...12 Contents ...
Страница 110: ...110 Using Symbols Instances and Library Assets ...
Страница 128: ...128 Working with Color Strokes and Fills ...
Страница 156: ...156 Drawing ...
Страница 190: ...190 Working with Text ...
Страница 224: ...224 Working with Graphic Objects ...
Страница 270: ...270 Creating Motion ...
Страница 310: ...310 Working with Video ...
Страница 362: ...362 Working with Screens Flash Professional Only ...
Страница 386: ...386 Creating Multilanguage Text ...
Страница 454: ...454 Data Integration Flash Professional Only ...
Страница 500: ...500 Publishing ...
Страница 534: ...534 Creating Accessible Content ...