
108
Using Symbols, Instances, and Library Assets
Resolving conflicts between library
assets
If you import or copy a library asset into a document that already contains a different asset of
the same name, you can choose whether to replace the existing item with the new item. This
option is available with all the methods for importing or copying library assets, including the
following:
■
Copying and pasting an asset from a source document
■
Dragging an asset from a source document or a source document library
■
Importing an asset
■
Adding a shared library asset from a source document
■
Using a component from the Components panel
The Resolve Library Items dialog box appears when you attempt to place items that conflict
with existing items in a document. A conflict exists when you copy an item from a source
document that already exists in the destination document and the items have different
modification dates. You can avoid naming conflicts by organizing your assets inside folders in
your document’s library. The dialog box also appears when you paste a symbol or component
into your document’s Stage and you already have a copy of the symbol or component that has
a different modification date from the one you’re pasting.
If you choose not to replace the existing items, Flash attempts to use the existing item instead
of the conflicting item that you are pasting. For example, if you copy a symbol named Symbol
1 and paste the copy into the Stage of a document that already contains a symbol named
Symbol 1, Flash creates an instance of the existing Symbol 1.
If you choose to replace the existing items, Flash replaces the existing items (and all their
instances) with the new items of the same name. If you cancel the Import or Copy operation,
the operation is canceled for all items (not just those items that conflict in the destination
document).
Only identical library item types may be replaced with each other. That is, you cannot replace
a sound named Test with a bitmap named Test. In such cases, the new items are added to the
library with the word Copy appended to the name.
If the Resolve Library Conflict dialog box appears when you are importing or copying library
assets into a document, you can resolve the naming conflict.
NOT
E
Replacing library items using this method is not undoable. Be sure to save a backup of
your FLA file before performing complex paste operations that are resolved by replacing
conflicting library items.
Содержание FLASH 8-FLASH
Страница 1: ...Using Flash ...
Страница 12: ...12 Contents ...
Страница 110: ...110 Using Symbols Instances and Library Assets ...
Страница 128: ...128 Working with Color Strokes and Fills ...
Страница 156: ...156 Drawing ...
Страница 190: ...190 Working with Text ...
Страница 224: ...224 Working with Graphic Objects ...
Страница 270: ...270 Creating Motion ...
Страница 310: ...310 Working with Video ...
Страница 362: ...362 Working with Screens Flash Professional Only ...
Страница 386: ...386 Creating Multilanguage Text ...
Страница 454: ...454 Data Integration Flash Professional Only ...
Страница 500: ...500 Publishing ...
Страница 534: ...534 Creating Accessible Content ...