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T
glTexParameter
Chapter 18
453
Notes
Suppose that a program has enabled texturing (by calling glEnable with argument
GL_TEXTURE_1D or GL_TEXTURE_2D) and has set GL_TEXTURE_MIN_FILTER to
one of the functions that requires a mipmap. If either the dimensions of the texture
images currently defined (with previous calls to glTexImage1D, glTexImage2D,
glCopyTexImage1D, or glCopyTexImage2D) do not follow the proper sequence for
mipmaps (described above), or there are fewer texture images defined than are needed,
or the set of texture images have differing numbers of texture components, then it is as if
texture mapping were disabled.
Linear filtering accesses the four nearest texture elements only in 2D textures. In 1D
textures, linear filtering accesses the two nearest texture elements. In 3D textures,
linear filtering accesses the eight nearest texture elements.
The GL_CLAMP_TO_BORDER_EXT param to GL_WRAP_S, GL_WRAP_T, and
GL_WRAP_R_EXT is only supported if the extension GL_EXT_texture_border_clamp is
supported.
The GL_CLAMP_TO_EDGE_EXT param to GL_WRAP_S, GL_WRAP_T, and
GL_WRAP_R_EXT is only supported if the extension GL_EXT_texture_edge_clamp is
supported.
GL_TEXTURE_WRAP_R_EXT and the target GL_TEXTURE_3D_EXT are only
supported if the extension GL_EXT_texture3D is supported.
GL_GENERATE_MIPMAP_EXTis only supported if the extension
GL_EXT_generate_mipmap is supported.
GL_TEXTURE_COMPARE_EXT and GL_TEXTURE_COMPARE_OPERATOR_EXT
are only supported if the extension GL_EXT_shadow is supported.
Errors
•
GL_INVALID_ENUM is generated if target or pname is not one of the accepted
defined values.
•
GL_INVALID_ENUM is generated if params should have a defined constant value
(based on the value of pname) and does not.
•
GL_INVALID_OPERATION is generated if glTexParameter is executed between the
execution of glBegin and the corresponding execution of glEnd.
Associated Gets
glGetTexParameter
glGetTexLevelParameter
See Also
glBindTexture,
glCopyPixels,
glCopyTexImage1D,
glCopyTexImage2D,
glCopyTexSubImage1D,
glCopyTexSubImage2D,
Содержание c3700 - Workstation
Страница 9: ...Chapter 1 9 1 A ...
Страница 12: ...A glAccum Chapter 1 12 glLogicOp glPixelStore glPixelTransfer glReadBuffer glReadPixels glScissor glStencilOp ...
Страница 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Страница 19: ...Chapter 2 19 2 B ...
Страница 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Страница 41: ...Chapter 3 41 3 C ...
Страница 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Страница 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Страница 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 93: ...Chapter 4 93 4 D ...
Страница 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Страница 127: ...Chapter 5 127 5 E ...
Страница 148: ...E glEvalPoint Chapter 5 148 ...
Страница 149: ...Chapter 6 149 6 F ...
Страница 161: ...Chapter 7 161 7 G ...
Страница 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Страница 185: ...G glGet Chapter 7 185 glGetTexGen glGetTexImage glGetTexLevelParameter glGetTexParameter glIsEnabled ...
Страница 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Страница 224: ...G glGetTexParameter Chapter 7 224 See Also glAreTexturesResident glPrioritizeTextures glTexParameter ...
Страница 225: ...Chapter 8 225 8 H ...
Страница 228: ...H glHint Chapter 8 228 ...
Страница 229: ...Chapter 9 229 9 I ...
Страница 248: ...I glIsTexture Chapter 9 248 ...
Страница 249: ...Chapter 10 249 10 L ...
Страница 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Страница 271: ...Chapter 11 271 11 M ...
Страница 291: ...Chapter 12 291 12 N ...
Страница 312: ...N gluNurbsSurface Chapter 12 312 ...
Страница 313: ...Chapter 13 313 13 O ...
Страница 317: ...Chapter 14 317 14 P ...
Страница 345: ...P glPolygonStipple Chapter 14 345 See Also glDrawPixels glLineStipple glPixelStore glPixelTransfer ...
Страница 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Страница 362: ...P gluPwlCurve Chapter 14 362 ...
Страница 363: ...Chapter 15 363 15 Q ...
Страница 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Страница 373: ...Chapter 16 373 16 R ...
Страница 390: ...R glRotate Chapter 16 390 ...
Страница 391: ...Chapter 17 391 17 S ...
Страница 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Страница 409: ...Chapter 18 409 18 T ...
Страница 430: ...T glTexEnv Chapter 18 430 glCopyTexSubImage2D glTexImage1D glTexImage2D glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Страница 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Страница 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Страница 466: ...T glTranslate Chapter 18 466 ...
Страница 467: ...Chapter 19 467 19 U ...
Страница 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Страница 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Страница 472: ...U glXUseXFont Chapter 19 472 ...
Страница 473: ...Chapter 20 473 20 V ...
Страница 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Страница 483: ...Chapter 21 483 21 W ...
Страница 486: ...W glXWaitX Chapter 21 486 ...