
D
glDisable
Chapter 4
107
If enabled, do depth comparisons and update the depth buffer. Note that even if the
depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the
depth test is disabled. See glDepthFunc and glDepthRange.
GL_DITHER
If enabled, dither color components or indices before they are written to the color buffer.
GL_FOG
If enabled, blend a fog color into the post texturing color. See glFog.
GL_INDEX_LOGIC_OP
If enabled, apply the currently selected logical operation to the incoming index and color
buffer indices. See glLogicOp.
GL_LIGHTi
If enabled, include light i in the evaluation of the lighting equation. See glLightModel
and glLight.
GL_LIGHTING
If enabled, use the current lighting parameters to compute the vertex color or index.
Otherwise, simply associate the current color or index with each vertex. See glMaterial,
glLightModel, and glLight.
GL_LINE_SMOOTH
If enabled, draw lines with correct filtering. Otherwise, draw aliased lines. See
glLineWidth.
GL_LINE_STIPPLE
If enabled, use the current line stipple pattern when drawing lines. See glLineStipple.
GL_MAP1_COLOR_4
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate RGBA
values. See glMap1.
GL_MAP1_INDEX
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate color indices.
See glMap1.
GL_MAP1_NORMAL
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate normals. See
glMap1.
GL_MAP1_TEXTURE_COORD_1
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate s texture
coordinates. See glMap1.
GL_MAP1_TEXTURE_COORD_2
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate s and t
texture coordinates. See glMap1.
GL_MAP1_TEXTURE_COORD_3
If enabled, calls to glEvalCoord1, glEvalMesh1, and glEvalPoint1 generate s, t, and r
texture coordinates. See glMap1.
Содержание c3700 - Workstation
Страница 9: ...Chapter 1 9 1 A ...
Страница 12: ...A glAccum Chapter 1 12 glLogicOp glPixelStore glPixelTransfer glReadBuffer glReadPixels glScissor glStencilOp ...
Страница 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Страница 19: ...Chapter 2 19 2 B ...
Страница 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Страница 41: ...Chapter 3 41 3 C ...
Страница 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Страница 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Страница 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 93: ...Chapter 4 93 4 D ...
Страница 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Страница 127: ...Chapter 5 127 5 E ...
Страница 148: ...E glEvalPoint Chapter 5 148 ...
Страница 149: ...Chapter 6 149 6 F ...
Страница 161: ...Chapter 7 161 7 G ...
Страница 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Страница 185: ...G glGet Chapter 7 185 glGetTexGen glGetTexImage glGetTexLevelParameter glGetTexParameter glIsEnabled ...
Страница 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Страница 224: ...G glGetTexParameter Chapter 7 224 See Also glAreTexturesResident glPrioritizeTextures glTexParameter ...
Страница 225: ...Chapter 8 225 8 H ...
Страница 228: ...H glHint Chapter 8 228 ...
Страница 229: ...Chapter 9 229 9 I ...
Страница 248: ...I glIsTexture Chapter 9 248 ...
Страница 249: ...Chapter 10 249 10 L ...
Страница 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Страница 271: ...Chapter 11 271 11 M ...
Страница 291: ...Chapter 12 291 12 N ...
Страница 312: ...N gluNurbsSurface Chapter 12 312 ...
Страница 313: ...Chapter 13 313 13 O ...
Страница 317: ...Chapter 14 317 14 P ...
Страница 345: ...P glPolygonStipple Chapter 14 345 See Also glDrawPixels glLineStipple glPixelStore glPixelTransfer ...
Страница 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Страница 362: ...P gluPwlCurve Chapter 14 362 ...
Страница 363: ...Chapter 15 363 15 Q ...
Страница 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Страница 373: ...Chapter 16 373 16 R ...
Страница 390: ...R glRotate Chapter 16 390 ...
Страница 391: ...Chapter 17 391 17 S ...
Страница 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Страница 409: ...Chapter 18 409 18 T ...
Страница 430: ...T glTexEnv Chapter 18 430 glCopyTexSubImage2D glTexImage1D glTexImage2D glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Страница 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Страница 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Страница 466: ...T glTranslate Chapter 18 466 ...
Страница 467: ...Chapter 19 467 19 U ...
Страница 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Страница 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Страница 472: ...U glXUseXFont Chapter 19 472 ...
Страница 473: ...Chapter 20 473 20 V ...
Страница 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Страница 483: ...Chapter 21 483 21 W ...
Страница 486: ...W glXWaitX Chapter 21 486 ...