
G
glGet
Chapter 7
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GL_ACCUM_CLEAR_VALUE
params returns four values: the red, green, blue, and alpha values used to clear the
accumulation buffer. Integer values, if requested, are linearly mapped from the internal
floating-point representation such that 1.0 returns the most positive representable
integer value, and - 1.0 returns the most negative representable integer value. The
initial value is (0, 0, 0, 0). See glClearAccum.
GL_ACCUM_GREEN_BITS
params returns one value, the number of green bitplanes in the accumulation buffer.
GL_ACCUM_RED_BITS
params returns one value, the number of red bitplanes in the accumulation buffer.
GL_ALPHA_BIAS
params returns one value, the alpha bias factor used during pixel transfers. The initial
value is 0.See glPixelTransfer.
GL_ALPHA_BITS
params returns one value, the number of alpha bitplanes in each color buffer.
GL_ALPHA_SCALE
params returns one value, the alpha scale factor used during pixel transfers. The initial
value is 1. See glPixelTransfer.
GL_ALPHA_TEST
params returns a single boolean value indicating whether alpha testing of fragments is
enabled. The initial value is GL_FALSE. See glAlphaFunc.
GL_ALPHA_TEST_FUNC
params returns one value, the symbolic name of the alpha test function. The initial
value is GL_ALWAYS. See glAlphaFunc.
GL_ALPHA_TEST_REF
params returns one value, the reference value for the alpha test. The initial value is 0.
See glAlphaFunc. An integer value, if requested, is linearly mapped from the internal
floating-point representation such that 1.0 returns the most positive representable
integer value, and - 1.0 returns the most negative representable integer value.
GL_ATTRIB_STACK_DEPTH
params returns one value, the depth of the attribute stack. If the stack is empty, 0 is
returned. The initial value is 0. See glPushAttrib.
GL_AUTO_NORMAL
params returns a single boolean value indicating whether 2D map evaluation
automatically generates surface normals. The initial value is GL_FALSE. See glMap2.
GL_AUX_BUFFERS
params returns one value, the number of auxiliary color buffers. The initial value is 0.
GL_BLEND
params returns a single boolean value indicating whether blending is enabled. The
initial value is GL_FALSE. See glBlendFunc.
Содержание c3700 - Workstation
Страница 9: ...Chapter 1 9 1 A ...
Страница 12: ...A glAccum Chapter 1 12 glLogicOp glPixelStore glPixelTransfer glReadBuffer glReadPixels glScissor glStencilOp ...
Страница 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Страница 19: ...Chapter 2 19 2 B ...
Страница 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Страница 41: ...Chapter 3 41 3 C ...
Страница 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Страница 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Страница 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 93: ...Chapter 4 93 4 D ...
Страница 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Страница 127: ...Chapter 5 127 5 E ...
Страница 148: ...E glEvalPoint Chapter 5 148 ...
Страница 149: ...Chapter 6 149 6 F ...
Страница 161: ...Chapter 7 161 7 G ...
Страница 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Страница 185: ...G glGet Chapter 7 185 glGetTexGen glGetTexImage glGetTexLevelParameter glGetTexParameter glIsEnabled ...
Страница 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Страница 224: ...G glGetTexParameter Chapter 7 224 See Also glAreTexturesResident glPrioritizeTextures glTexParameter ...
Страница 225: ...Chapter 8 225 8 H ...
Страница 228: ...H glHint Chapter 8 228 ...
Страница 229: ...Chapter 9 229 9 I ...
Страница 248: ...I glIsTexture Chapter 9 248 ...
Страница 249: ...Chapter 10 249 10 L ...
Страница 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Страница 271: ...Chapter 11 271 11 M ...
Страница 291: ...Chapter 12 291 12 N ...
Страница 312: ...N gluNurbsSurface Chapter 12 312 ...
Страница 313: ...Chapter 13 313 13 O ...
Страница 317: ...Chapter 14 317 14 P ...
Страница 345: ...P glPolygonStipple Chapter 14 345 See Also glDrawPixels glLineStipple glPixelStore glPixelTransfer ...
Страница 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Страница 362: ...P gluPwlCurve Chapter 14 362 ...
Страница 363: ...Chapter 15 363 15 Q ...
Страница 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Страница 373: ...Chapter 16 373 16 R ...
Страница 390: ...R glRotate Chapter 16 390 ...
Страница 391: ...Chapter 17 391 17 S ...
Страница 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Страница 409: ...Chapter 18 409 18 T ...
Страница 430: ...T glTexEnv Chapter 18 430 glCopyTexSubImage2D glTexImage1D glTexImage2D glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Страница 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Страница 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Страница 466: ...T glTranslate Chapter 18 466 ...
Страница 467: ...Chapter 19 467 19 U ...
Страница 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Страница 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Страница 472: ...U glXUseXFont Chapter 19 472 ...
Страница 473: ...Chapter 20 473 20 V ...
Страница 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Страница 483: ...Chapter 21 483 21 W ...
Страница 486: ...W glXWaitX Chapter 21 486 ...