
M
glMap1
Chapter 11
276
Each control point is four floating-point values representing red, green, blue, and alpha.
Internal glColor4 commands are generated when the map is evaluated but the current
color is not updated with the value of these glColor4 commands.
GL_MAP1_NORMAL
Each control point is three floating-point values representing the x, y, and z components
of a normal vector. Internal glNormal commands are generated when the map is
evaluated but the current normal is not updated with the value of these glNormal
commands.
GL_MAP1_TEXTURE_COORD_1
Each control point is a single floating-point value representing the s texture coordinate.
Internal glTexCoord1 commands are generated when the map is evaluated but the
current texture coordinates are not updated with the value of these glTexCoord
commands.
GL_MAP1_TEXTURE_COORD_2
Each control point is two floating-point values representing the s and t texture
coordinates. Internal glTexCoord2 commands are generated when the map is evaluated
but the current texture coordinates are not updated with the value of these glTexCoord
commands.
GL_MAP1_TEXTURE_COORD_3
Each control point is three floating-point values representing the s, t, and r texture
coordinates. Internal glTexCoord3 commands are generated when the map is evaluated
but the current texture coordinates are not updated with the value of these glTexCoord
commands.
GL_MAP1_TEXTURE_COORD_4
Each control point is four floating-point values representing the s, t, r, and q texture
coordinates. Internal glTexCoord4 commands are generated when the map is evaluated
but the current texture coordinates are not updated with the value of these glTexCoord
commands.
stride, order, and points define the array addressing for accessing the control points.
points is the location of the first control point, which occupies one, two, three, or four
contiguous memory locations, depending on which map is being defined. order is the
number of control points in the array. stride specifies how many float or double locations
to advance the internal memory pointer to reach the next control point.
Notes
As is the case with all GL commands that accept pointers to data, it is as if the contents
of points were copied by glMap1 before glMap1 returns. Changes to he contents of points
have no effect after glMap1 is called.
Errors
•
GL_INVALID_ENUM is generated if target is not an accepted value.
•
GL_INVALID_VALUE is generated if u1 is equal to u2.
•
GL_INVALID_VALUE is generated if stride is less than the number of values in a
control point.
Содержание c3700 - Workstation
Страница 9: ...Chapter 1 9 1 A ...
Страница 12: ...A glAccum Chapter 1 12 glLogicOp glPixelStore glPixelTransfer glReadBuffer glReadPixels glScissor glStencilOp ...
Страница 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Страница 19: ...Chapter 2 19 2 B ...
Страница 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Страница 41: ...Chapter 3 41 3 C ...
Страница 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Страница 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Страница 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 93: ...Chapter 4 93 4 D ...
Страница 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Страница 127: ...Chapter 5 127 5 E ...
Страница 148: ...E glEvalPoint Chapter 5 148 ...
Страница 149: ...Chapter 6 149 6 F ...
Страница 161: ...Chapter 7 161 7 G ...
Страница 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Страница 185: ...G glGet Chapter 7 185 glGetTexGen glGetTexImage glGetTexLevelParameter glGetTexParameter glIsEnabled ...
Страница 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Страница 224: ...G glGetTexParameter Chapter 7 224 See Also glAreTexturesResident glPrioritizeTextures glTexParameter ...
Страница 225: ...Chapter 8 225 8 H ...
Страница 228: ...H glHint Chapter 8 228 ...
Страница 229: ...Chapter 9 229 9 I ...
Страница 248: ...I glIsTexture Chapter 9 248 ...
Страница 249: ...Chapter 10 249 10 L ...
Страница 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Страница 271: ...Chapter 11 271 11 M ...
Страница 291: ...Chapter 12 291 12 N ...
Страница 312: ...N gluNurbsSurface Chapter 12 312 ...
Страница 313: ...Chapter 13 313 13 O ...
Страница 317: ...Chapter 14 317 14 P ...
Страница 345: ...P glPolygonStipple Chapter 14 345 See Also glDrawPixels glLineStipple glPixelStore glPixelTransfer ...
Страница 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Страница 362: ...P gluPwlCurve Chapter 14 362 ...
Страница 363: ...Chapter 15 363 15 Q ...
Страница 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Страница 373: ...Chapter 16 373 16 R ...
Страница 390: ...R glRotate Chapter 16 390 ...
Страница 391: ...Chapter 17 391 17 S ...
Страница 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Страница 409: ...Chapter 18 409 18 T ...
Страница 430: ...T glTexEnv Chapter 18 430 glCopyTexSubImage2D glTexImage1D glTexImage2D glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Страница 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Страница 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Страница 466: ...T glTranslate Chapter 18 466 ...
Страница 467: ...Chapter 19 467 19 U ...
Страница 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Страница 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Страница 472: ...U glXUseXFont Chapter 19 472 ...
Страница 473: ...Chapter 20 473 20 V ...
Страница 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Страница 483: ...Chapter 21 483 21 W ...
Страница 486: ...W glXWaitX Chapter 21 486 ...