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G
glGet
Chapter 7
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params returns four values: the x and y window coordinates of the scissor box, followed
by its width and height. Initially the x and y window coordinates are both 0 and the
width and height are set to the size of the window. See glScissor.
GL_SCISSOR_TEST
params returns a single boolean value indicating whether scissoring is enabled. The
initial value is GL_FALSE. See glScissor.
GL_SHADE_MODEL
params returns one value, a symbolic constant indicating whether the shading mode is
flat or smooth. The initial value is GL_SMOOTH. See glShadeModel.
GL_STENCIL_BITS
params returns one value, the number of bitplanes in the stencil buffer.
GL_STENCIL_CLEAR_VALUE
params returns one value, the index to which the stencil bitplanes are cleared. The
initial value is 0. See glClearStencil.
GL_STENCIL_FAIL
params returns one value, a symbolic constant indicating what action is taken when the
stencil test fails. The initial value is GL_KEEP. See glStencilOp.
GL_STENCIL_FUNC
params returns one value, a symbolic constant indicating what function is used to
compare the stencil reference value with the stencil buffer value. The initial value is
GL_ALWAYS. See glStencilFunc.
GL_STENCIL_PASS_DEPTH_FAIL
params returns one value, a symbolic constant indicating what action is taken when the
stencil test passes, but the depth test fails. The initial value is GL_KEEP. See
glStencilOp.
GL_STENCIL_PASS_DEPTH_PASS
params returns one value, a symbolic constant indicating what action is taken when the
stencil test passes and the depth test passes. The initial value is GL_KEEP. See
glStencilOp.
GL_STENCIL_REF
params returns one value, the reference value that is compared with the contents of the
stencil buffer. The initial value is 0. See glStencilFunc.
GL_STENCIL_TEST
params returns a single boolean value indicating whether stencil testing of fragments is
enabled. The initial value is GL_FALSE. See glStencilFunc and glStencilOp.
GL_STENCIL_VALUE_MASK
params returns one value, the mask that is used to mask both the stencil reference value
and the stencil buffer value before they are compared. The initial value is all 1s. See
glStencilFunc.
GL_STENCIL_WRITEMASK
Содержание c3700 - Workstation
Страница 9: ...Chapter 1 9 1 A ...
Страница 12: ...A glAccum Chapter 1 12 glLogicOp glPixelStore glPixelTransfer glReadBuffer glReadPixels glScissor glStencilOp ...
Страница 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Страница 19: ...Chapter 2 19 2 B ...
Страница 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Страница 41: ...Chapter 3 41 3 C ...
Страница 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Страница 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Страница 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 93: ...Chapter 4 93 4 D ...
Страница 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Страница 127: ...Chapter 5 127 5 E ...
Страница 148: ...E glEvalPoint Chapter 5 148 ...
Страница 149: ...Chapter 6 149 6 F ...
Страница 161: ...Chapter 7 161 7 G ...
Страница 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Страница 185: ...G glGet Chapter 7 185 glGetTexGen glGetTexImage glGetTexLevelParameter glGetTexParameter glIsEnabled ...
Страница 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Страница 224: ...G glGetTexParameter Chapter 7 224 See Also glAreTexturesResident glPrioritizeTextures glTexParameter ...
Страница 225: ...Chapter 8 225 8 H ...
Страница 228: ...H glHint Chapter 8 228 ...
Страница 229: ...Chapter 9 229 9 I ...
Страница 248: ...I glIsTexture Chapter 9 248 ...
Страница 249: ...Chapter 10 249 10 L ...
Страница 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Страница 271: ...Chapter 11 271 11 M ...
Страница 291: ...Chapter 12 291 12 N ...
Страница 312: ...N gluNurbsSurface Chapter 12 312 ...
Страница 313: ...Chapter 13 313 13 O ...
Страница 317: ...Chapter 14 317 14 P ...
Страница 345: ...P glPolygonStipple Chapter 14 345 See Also glDrawPixels glLineStipple glPixelStore glPixelTransfer ...
Страница 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Страница 362: ...P gluPwlCurve Chapter 14 362 ...
Страница 363: ...Chapter 15 363 15 Q ...
Страница 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Страница 373: ...Chapter 16 373 16 R ...
Страница 390: ...R glRotate Chapter 16 390 ...
Страница 391: ...Chapter 17 391 17 S ...
Страница 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Страница 409: ...Chapter 18 409 18 T ...
Страница 430: ...T glTexEnv Chapter 18 430 glCopyTexSubImage2D glTexImage1D glTexImage2D glTexParameter glTexSubImage1D glTexSubImage2D ...
Страница 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Страница 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Страница 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Страница 466: ...T glTranslate Chapter 18 466 ...
Страница 467: ...Chapter 19 467 19 U ...
Страница 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Страница 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Страница 472: ...U glXUseXFont Chapter 19 472 ...
Страница 473: ...Chapter 20 473 20 V ...
Страница 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Страница 483: ...Chapter 21 483 21 W ...
Страница 486: ...W glXWaitX Chapter 21 486 ...