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entered. The example below shows how shadows are placed according to the positive and
negative X, Y values.
Tip: Setting the X and Y offsets equal to one another as in the example produces a shadow at
a 45
°
angle from the object. Making the Y value larger will produce a higher, narrower shadow,
while making the X value larger will produce a shorter, wider shadow.
Creating a cast shadow
Cast shadows are defined by their height and slant. The Height and Slant specify the length and
direction of the shadow.
Height
is the "tallness" of the cast shadow. The height may be any value and does not have to
relate to the actual height of the shape.
Tip: Entering a height that is at least three-quarters of the height of the original shape
creates more pleasing results.
Slant
is the position of the shadow from the original shape. Any angle up to +/- 45 degrees may
be entered.
A positive value for Height creates a cast shadow behind the original. A negative Height casts
the shadow in front. A positive Slant casts a shadow to the right of the original, moving the
shadow further to the right as the angle increases. A negative Slant creates a shadow to the left
of the original, moving the shadow to the left as the angle increases.
Choosing the shadow output options
After you’ve added a shadow to a text or shape, selected the shadow type, determined its
placement, or specified a size and slant, you’re ready to choose an output type. The type
determines how closely the shadow adheres to the object. OMEGA allows you to choose from
these options:
♦
Composite
♦
Partials
♦
Both
Содержание OMEGA CP
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