Copyright 1010music LLC 2023
Page 34 of 97
Page 35 of 97
Copyright 1010music LLC 2023
Bitbox MK2 2.1 User Manual
Mar 1, 2023
Bitbox MK2 2.1 User Manual
Mar 1, 2023
Work with a Clip Cell
Use Clip Mode for WAV files where you want to use
synchronized loops and quantized playback for the entire
WAV file. Clip Mode works well with drum loops between
one and eight measures long, but there is no hard limit to
the length. This is the only Pad Mode that supports beat
synchronization. An example of a file that works well with
Clip Mode is \SountrackLoops\SL Dark Ambient\BA L
BassArpegg 100 C.wav. This clip is used in the preset SL
Dark Ambient. The Pos parameters have unique
behaviors for pads in Clip Mode.
Pos Parameters
Clip Cell Misc
Parameters Page
Parameter Description
Range of Values
Mod
Target?
Loop Mode Controls whether the WAV file plays in a loop.
The whole WAV file will be played in the loop for
clip pads. Only forward looping is supported with
clip pads.
On, Off
No
Beat Count Enter the number of beats in the clip file to give
bitbox mk2more information to work with when
synchronizing playback to the current song BPM.
If set to Auto, bitbox mk2 will attempt to detect
the beat count automatically.
Auto, 1 to 512
No
Quant Size Use Quant Size to quantize when the playback
starts and stops. Quantization will cause
playback to snap to a musical grid with intervals
specified by the Quant Size parameter. When
quantization is used, the note trigger will cause
playback to start and end on the next quant size
boundary. For example, if the Quant Size is set
to 1-bar and you press the pad, the playback will
begin at the start of the next bar.
None - always start and stop
immediately
1/16, 1/8, 1/4, 1/2, 1 bar, 2
bars, 4 bars,
8 bars
No
Sync
Sync is only enabled when quantizing is enabled
(the Quant Size parameter is not None.) The
Sync feature prevents timing drift that can occur
when the length and BPM of a clip does not align
exactly with the tempo of playback. When Sync
is used, bitbox mk2 will realign the audio to
match the clock at the step size specified here.
Even slight differences between WAV file BPM
and clock tempo can cause significant drift over
time. Select a value for Sync that will control the
size of the musical unit to which the clip will be
synchronized. Choose small settings, like 1/16th,
for rhythmic or percussion clips. Choose large
settings, like 1-bar, for sustained tones or drones
None – playback will occur at
the original rate. Looping will
happen as soon as the sample
ends.
1/16, 1/8,1/4, 1/2, 1 bar, Slice
(See
Synchronize Playback of
Clip Pads
below for more
information.)
No
You can also use multi-sampling to map multiple waves across the keyboard. This can
be useful if you have a folder full of drum sounds that you want to trigger with a
keyboard. If you follow the steps above and load a folder where the files do not have
root note mappings, it will load the files in alphabetical order, map the first file to note
C2, and then each subsequent file to the next note above that. If you load the folder
\Soundopolis\Sci Fi, you can see this in action. This folder has 16 samples which get
mapped to notes C2 through D#4.
You can use bitbox mk2 to map the files to specific notes if you want. Open the files as
individual samples on bitbox mk2 and edit the Root Note on the Misc tab of the
Parameters screen. Save the WAV file with the root note information. (See
below to learn how to do this.) After you have done this
for all of the files in the folder, use File-> Load All to load them all into a pad and you will
hear that the notes are mapped accordingly.
Because a multi-sample pad uses multiple samples, it is not possible to set start, length,
loop start or loop end points for these pads. Therefore, it doesn’t make sense to enable
looping for these pads either. As a result, the Pos and Misc tabs of the parameter page
are not used when multiple samples are loaded in a pad. Only the standard Main, ADSR
and MIDI parameter tabs are supported for Multi-samples.
Note:
► Multi-sampling can quickly use a lot of samples. In order to prevent potential
issues, bitbox mk2 limits you to loading 80 wav files at a time. If you hit that limit,
it won’t load any more wav files until you free up some slots by clearing out a
pad. There is also a limit of 64 WAV files per pad.
► If you change the pad mode of a multi-sample pad to something other than
Sample, it will load only the first sample in the folder and work with that. You will
need to reload the files to change back to multi-sample mode.
► Anytime you use File -> Load All to load a directory of samples into a pad the
pad mode will automatically be changed to Sample.