In Capture, when you have moving lights selected you can right-click on a position on stage, and your moving
lights will move to that location. Therefore connect your ZerOS console to Capture with CITP, and in Capture right
click on the location you want your movers to go to. Then record that as a cue or palette in ZerOS.
Remote Device Management
Remote Device Management is a protocol that expands the capabilities of DMX, providing a method for two-way
communication between the console and the other devices in your rig, such as fixtures.
ZerOS’ implementation of RDM is called “RigSync” which allows ZerOS to manage the rig – ensuring the console and
lighting rig are synchronised, not just at the point of “patching” but continuously through the performance. New fixtures
are automatically added, problems such as collisions in DMX addresses are automatically fixed, and settings such as
modes and alignments are automatically kept in sync between the console and the rig. If a new fixture is added,
ZerOS automatically assigns it settings, adjusting other fixtures if necessary to ensure the rig works. Patched fixtures
which don’t support remote management are avoided rather than ignored.
ZerOS will patch RDM fixtures with dimmers first, then LED fixtures, and then moving lights, in the order of their
current DMX address.
Take a look at this video to see RDM in action.
Take a look at this video to see RigSync in action.
RigSync can be enabled or disabled within the RDM panel of the
“Universes” tab within Setup. On FLX, RigSync is disabled by default.
On FLX S, RigSync is enabled by default on DMX port 1.
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Summary of Contents for FLX Series
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