Once you have programmed your chase, by recording multiple cues onto the playback, you can then raise yourchase's
playback fader. The chase will begin to run, at 60 BPM (beats per minute) by default. The button of yourchase, will be
a tap tempo, allowing you to tap twice or more to set the speed of the chase. Useful to tap along to thebeat of a song,
and get your chase quickly synchronised.
Recording, updating and deleting the cues of a chase, behaves the same as if it were a cue stack. To update a cue ina
cue stack, usually you go into it first, to play it back, make your changes, and update the cue. When working with a
chase, this means that if you go into a cue to make changes, the chase continues to run. To stop this happening, by
default you can hold Shift and tap the chase's button, to snap you into the cue you need to edit. The chase will be
paused, allowing you to make your updates.
Sometimes, it is useful for chases to run over the top of a cue. For example, you have front light fading up in a cue,
and would also like some fixtures to chase over the top. You can of course achieve this, by going into your cue on
another playback on the console, and then manually fading your chase over the top. To make your life easier, you can
also automatically trigger chases from cues. This is done by triggering the chase, from the cue you would like your
chase to run in.
Click the subjects below to find out more about the following chase options...
Chase Settings
Triggering Chases from Cues
The first half of the session below, goes in depth on how you can record a chase, and the settings
available to you...
Chase Settings
Like all playbacks, chases have various settings available to you. To
access the settings of a chase, hold Setup and tap the chase's button.
This will take you straight to the chase tab of the playback's settings.
You can name your chase from the chase settings by tapping
Advanced.
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Summary of Contents for FLX Series
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